- [gd_scene load_steps=8 format=3 uid="uid://433h6huyctl1"]
-
- [ext_resource type="Texture2D" uid="uid://b0jsyrbk4bydt" path="res://resource/sprite/effects/weapon/ShotFire.png" id="1_sencp"]
- [ext_resource type="Script" path="res://src/game/effects/AutoDestroySprite.cs" id="2_lnwju"]
-
- [sub_resource type="AtlasTexture" id="AtlasTexture_asq5h"]
- atlas = ExtResource("1_sencp")
- region = Rect2(0, 0, 16, 16)
-
- [sub_resource type="AtlasTexture" id="AtlasTexture_n77w8"]
- atlas = ExtResource("1_sencp")
- region = Rect2(16, 0, 16, 16)
-
- [sub_resource type="AtlasTexture" id="AtlasTexture_10rnx"]
- atlas = ExtResource("1_sencp")
- region = Rect2(32, 0, 16, 16)
-
- [sub_resource type="AtlasTexture" id="AtlasTexture_qi1pq"]
- atlas = ExtResource("1_sencp")
- region = Rect2(48, 0, 16, 16)
-
- [sub_resource type="SpriteFrames" id="SpriteFrames_73j16"]
- animations = [{
- "frames": [{
- "duration": 1.0,
- "texture": SubResource("AtlasTexture_asq5h")
- }, {
- "duration": 1.0,
- "texture": SubResource("AtlasTexture_n77w8")
- }, {
- "duration": 1.0,
- "texture": SubResource("AtlasTexture_10rnx")
- }, {
- "duration": 1.0,
- "texture": SubResource("AtlasTexture_qi1pq")
- }],
- "loop": false,
- "name": &"default",
- "speed": 20.0
- }]
-
- [node name="ShotFire" type="AnimatedSprite2D" node_paths=PackedStringArray("Particles2D")]
- modulate = Color(1.6, 1.6, 1.6, 1)
- sprite_frames = SubResource("SpriteFrames_73j16")
- autoplay = "default"
- offset = Vector2(8, 0)
- script = ExtResource("2_lnwju")
- DelayTime = 0.2
- Particles2D = []