- [gd_scene load_steps=19 format=2]
-
- [ext_resource path="res://src/role/Role.cs" type="Script" id=1]
- [ext_resource path="res://resource/sprite/role/role2.png" type="Texture" id=2]
- [ext_resource path="res://resource/sprite/role/role1.png" type="Texture" id=3]
-
- [sub_resource type="AtlasTexture" id=17]
- atlas = ExtResource( 3 )
- region = Rect2( 0, 24, 16, 24 )
-
- [sub_resource type="AtlasTexture" id=18]
- atlas = ExtResource( 3 )
- region = Rect2( 16, 24, 16, 24 )
-
- [sub_resource type="AtlasTexture" id=19]
- atlas = ExtResource( 3 )
- region = Rect2( 32, 24, 16, 24 )
-
- [sub_resource type="AtlasTexture" id=20]
- atlas = ExtResource( 3 )
- region = Rect2( 48, 24, 16, 24 )
-
- [sub_resource type="AtlasTexture" id=21]
- atlas = ExtResource( 3 )
- region = Rect2( 0, 48, 16, 24 )
-
- [sub_resource type="AtlasTexture" id=22]
- atlas = ExtResource( 3 )
- region = Rect2( 16, 48, 16, 24 )
-
- [sub_resource type="AtlasTexture" id=23]
- atlas = ExtResource( 3 )
- region = Rect2( 32, 48, 16, 24 )
-
- [sub_resource type="AtlasTexture" id=24]
- atlas = ExtResource( 3 )
- region = Rect2( 48, 48, 16, 24 )
-
- [sub_resource type="AtlasTexture" id=25]
- atlas = ExtResource( 3 )
- region = Rect2( 48, 48, 16, 24 )
-
- [sub_resource type="AtlasTexture" id=26]
- atlas = ExtResource( 3 )
- region = Rect2( 32, 48, 16, 24 )
-
- [sub_resource type="AtlasTexture" id=27]
- atlas = ExtResource( 3 )
- region = Rect2( 16, 48, 16, 24 )
-
- [sub_resource type="AtlasTexture" id=28]
- atlas = ExtResource( 3 )
- region = Rect2( 0, 48, 16, 24 )
-
- [sub_resource type="SpriteFrames" id=6]
- animations = [ {
- "frames": [ SubResource( 17 ), SubResource( 18 ), SubResource( 19 ), SubResource( 20 ) ],
- "loop": true,
- "name": "idle",
- "speed": 7.0
- }, {
- "frames": [ SubResource( 21 ), SubResource( 22 ), SubResource( 23 ), SubResource( 24 ) ],
- "loop": true,
- "name": "run",
- "speed": 10.0
- }, {
- "frames": [ SubResource( 25 ), SubResource( 26 ), SubResource( 27 ), SubResource( 28 ) ],
- "loop": true,
- "name": "reverseRun",
- "speed": 10.0
- } ]
-
- [sub_resource type="RectangleShape2D" id=29]
- extents = Vector2( 5, 7.5 )
-
- [sub_resource type="RectangleShape2D" id=16]
- extents = Vector2( 5, 4.5 )
-
- [node name="Role" type="KinematicBody2D"]
- collision_layer = 0
- script = ExtResource( 1 )
- Texture = ExtResource( 2 )
-
- [node name="AnimatedSprite" type="AnimatedSprite" parent="."]
- position = Vector2( 0, -12 )
- frames = SubResource( 6 )
- animation = "idle"
- frame = 2
- playing = true
-
- [node name="HitArea" type="Area2D" parent="."]
- visible = false
-
- [node name="CollisionShape2D" type="CollisionShape2D" parent="HitArea"]
- visible = false
- position = Vector2( 0, -7.5 )
- shape = SubResource( 29 )
-
- [node name="InteractiveArea" type="Area2D" parent="."]
- collision_layer = 0
- collision_mask = 4
- monitorable = false
-
- [node name="Collision" type="CollisionShape2D" parent="InteractiveArea"]
- position = Vector2( 0, -4.5 )
- shape = SubResource( 16 )
-
- [node name="Collision" type="CollisionShape2D" parent="."]
- visible = false
- position = Vector2( 0, -4.5 )
- shape = SubResource( 16 )
-
- [node name="MountPoint" type="Position2D" parent="."]
- position = Vector2( 2, -4 )
- z_index = 1
-
- [node name="BackMountPoint" type="Position2D" parent="."]
- position = Vector2( 0, -10 )
- z_index = -1
-
- [connection signal="area_entered" from="InteractiveArea" to="." method="_OnPropsEnter"]
- [connection signal="area_exited" from="InteractiveArea" to="." method="_OnPropsExit"]