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DungeonShooting / DungeonShooting_Godot / src / game / manager / ResourcePath.cs
@小李xl 小李xl on 28 Jun 2023 23 KB 制作被动道具
/// <summary>
/// 编辑器下所有资源路径, 该类为 Tools 面板下自动生成的, 请不要手动编辑!
/// </summary>
public class ResourcePath
{
    public const string default_bus_layout_tres = "res://default_bus_layout.tres";
    public const string default_env_tres = "res://default_env.tres";
    public const string icon_png = "res://icon.png";
    public const string excel_DungeonShooting_ExcelTool_deps_json = "res://excel/DungeonShooting_ExcelTool.deps.json";
    public const string excel_DungeonShooting_ExcelTool_runtimeconfig_json = "res://excel/DungeonShooting_ExcelTool.runtimeconfig.json";
    public const string prefab_Cursor_tscn = "res://prefab/Cursor.tscn";
    public const string prefab_FanCollisionShape_tscn = "res://prefab/FanCollisionShape.tscn";
    public const string prefab_bullet_Bullet0001_tscn = "res://prefab/bullet/Bullet0001.tscn";
    public const string prefab_bullet_Bullet0002_tscn = "res://prefab/bullet/Bullet0002.tscn";
    public const string prefab_effect_Blood_tscn = "res://prefab/effect/Blood.tscn";
    public const string prefab_effect_BulletDisappear_tscn = "res://prefab/effect/BulletDisappear.tscn";
    public const string prefab_effect_BulletSmoke_tscn = "res://prefab/effect/BulletSmoke.tscn";
    public const string prefab_effect_Effect1_tscn = "res://prefab/effect/Effect1.tscn";
    public const string prefab_effect_FirePart_tscn = "res://prefab/effect/FirePart.tscn";
    public const string prefab_effect_ShotFire_tscn = "res://prefab/effect/ShotFire.tscn";
    public const string prefab_effect_activityObject_Effect0001_tscn = "res://prefab/effect/activityObject/Effect0001.tscn";
    public const string prefab_effect_activityObject_EnemyBloodEffect_tscn = "res://prefab/effect/activityObject/EnemyBloodEffect.tscn";
    public const string prefab_map_RoomDoor_E_tscn = "res://prefab/map/RoomDoor_E.tscn";
    public const string prefab_map_RoomDoor_N_tscn = "res://prefab/map/RoomDoor_N.tscn";
    public const string prefab_map_RoomDoor_S_tscn = "res://prefab/map/RoomDoor_S.tscn";
    public const string prefab_map_RoomDoor_W_tscn = "res://prefab/map/RoomDoor_W.tscn";
    public const string prefab_prop_buff_Buff0001_tscn = "res://prefab/prop/buff/Buff0001.tscn";
    public const string prefab_prop_buff_Buff0002_tscn = "res://prefab/prop/buff/Buff0002.tscn";
    public const string prefab_prop_buff_Buff0003_tscn = "res://prefab/prop/buff/Buff0003.tscn";
    public const string prefab_prop_buff_Buff0004_tscn = "res://prefab/prop/buff/Buff0004.tscn";
    public const string prefab_prop_buff_Buff0005_tscn = "res://prefab/prop/buff/Buff0005.tscn";
    public const string prefab_prop_buff_Buff0006_tscn = "res://prefab/prop/buff/Buff0006.tscn";
    public const string prefab_prop_buff_Buff0007_tscn = "res://prefab/prop/buff/Buff0007.tscn";
    public const string prefab_role_Enemy0001_tscn = "res://prefab/role/Enemy0001.tscn";
    public const string prefab_role_Role0001_tscn = "res://prefab/role/Role0001.tscn";
    public const string prefab_role_RoleTemplate_tscn = "res://prefab/role/RoleTemplate.tscn";
    public const string prefab_shell_Shell0001_tscn = "res://prefab/shell/Shell0001.tscn";
    public const string prefab_shell_Shell0002_tscn = "res://prefab/shell/Shell0002.tscn";
    public const string prefab_shell_Shell0003_tscn = "res://prefab/shell/Shell0003.tscn";
    public const string prefab_test_MoveComponent_tscn = "res://prefab/test/MoveComponent.tscn";
    public const string prefab_test_TestActivity_tscn = "res://prefab/test/TestActivity.tscn";
    public const string prefab_ui_EditorTools_tscn = "res://prefab/ui/EditorTools.tscn";
    public const string prefab_ui_Loading_tscn = "res://prefab/ui/Loading.tscn";
    public const string prefab_ui_Main_tscn = "res://prefab/ui/Main.tscn";
    public const string prefab_ui_RoomUI_tscn = "res://prefab/ui/RoomUI.tscn";
    public const string prefab_ui_Settlement_tscn = "res://prefab/ui/Settlement.tscn";
    public const string prefab_weapon_Weapon0001_tscn = "res://prefab/weapon/Weapon0001.tscn";
    public const string prefab_weapon_Weapon0002_tscn = "res://prefab/weapon/Weapon0002.tscn";
    public const string prefab_weapon_Weapon0003_tscn = "res://prefab/weapon/Weapon0003.tscn";
    public const string prefab_weapon_Weapon0004_tscn = "res://prefab/weapon/Weapon0004.tscn";
    public const string prefab_weapon_Weapon0005_tscn = "res://prefab/weapon/Weapon0005.tscn";
    public const string prefab_weapon_Weapon0006_tscn = "res://prefab/weapon/Weapon0006.tscn";
    public const string prefab_weapon_WeaponTemplate_tscn = "res://prefab/weapon/WeaponTemplate.tscn";
    public const string resource_config_ActivityObject_json = "res://resource/config/ActivityObject.json";
    public const string resource_config_Sound_json = "res://resource/config/Sound.json";
    public const string resource_config_Weapon_json = "res://resource/config/Weapon.json";
    public const string resource_curve_Curve1_tres = "res://resource/curve/Curve1.tres";
    public const string resource_font_DinkieBitmap7pxDemo_ttf = "res://resource/font/DinkieBitmap-7pxDemo.ttf";
    public const string resource_font_DinkieBitmap9pxDemo_ttf = "res://resource/font/DinkieBitmap-9pxDemo.ttf";
    public const string resource_font_DinkieBitmap9pxItalicDemo_ttf = "res://resource/font/DinkieBitmap-9pxItalicDemo.ttf";
    public const string resource_font_VonwaonBitmap12px_ttf = "res://resource/font/VonwaonBitmap-12px.ttf";
    public const string resource_font_VonwaonBitmap16px_ttf = "res://resource/font/VonwaonBitmap-16px.ttf";
    public const string resource_map_RoomConfig_json = "res://resource/map/RoomConfig.json";
    public const string resource_map_tileset_TileSet1_tres = "res://resource/map/tileset/TileSet1.tres";
    public const string resource_map_tileset_TileSet_old_tres = "res://resource/map/tileset/TileSet_old.tres";
    public const string resource_material_Blend_gdshader = "res://resource/material/Blend.gdshader";
    public const string resource_material_Blend_tres = "res://resource/material/Blend.tres";
    public const string resource_material_SmokeParticleMaterial_tres = "res://resource/material/SmokeParticleMaterial.tres";
    public const string resource_sound_bgm_Intro_ogg = "res://resource/sound/bgm/Intro.ogg";
    public const string resource_sound_sfx_beLoaded_BeLoaded0001_ogg = "res://resource/sound/sfx/beLoaded/BeLoaded0001.ogg";
    public const string resource_sound_sfx_beLoaded_BeLoaded0002_ogg = "res://resource/sound/sfx/beLoaded/BeLoaded0002.ogg";
    public const string resource_sound_sfx_beLoaded_BeLoaded0003_ogg = "res://resource/sound/sfx/beLoaded/BeLoaded0003.ogg";
    public const string resource_sound_sfx_beLoaded_BeLoaded0004_ogg = "res://resource/sound/sfx/beLoaded/BeLoaded0004.ogg";
    public const string resource_sound_sfx_beLoaded_BeLoaded0005_ogg = "res://resource/sound/sfx/beLoaded/BeLoaded0005.ogg";
    public const string resource_sound_sfx_beLoaded_BeLoaded0006_ogg = "res://resource/sound/sfx/beLoaded/BeLoaded0006.ogg";
    public const string resource_sound_sfx_beLoaded_BeLoaded0007_ogg = "res://resource/sound/sfx/beLoaded/BeLoaded0007.ogg";
    public const string resource_sound_sfx_beLoaded_BeLoaded0008_ogg = "res://resource/sound/sfx/beLoaded/BeLoaded0008.ogg";
    public const string resource_sound_sfx_beLoaded_BeLoaded0009_ogg = "res://resource/sound/sfx/beLoaded/BeLoaded0009.ogg";
    public const string resource_sound_sfx_beLoaded_BeLoaded0010_ogg = "res://resource/sound/sfx/beLoaded/BeLoaded0010.ogg";
    public const string resource_sound_sfx_beLoaded_BeLoaded0011_ogg = "res://resource/sound/sfx/beLoaded/BeLoaded0011.ogg";
    public const string resource_sound_sfx_beLoaded_BeLoaded0012_ogg = "res://resource/sound/sfx/beLoaded/BeLoaded0012.ogg";
    public const string resource_sound_sfx_beLoaded_BeLoaded0013_ogg = "res://resource/sound/sfx/beLoaded/BeLoaded0013.ogg";
    public const string resource_sound_sfx_beLoaded_BeLoaded0014_ogg = "res://resource/sound/sfx/beLoaded/BeLoaded0014.ogg";
    public const string resource_sound_sfx_beLoaded_BeLoaded0015_ogg = "res://resource/sound/sfx/beLoaded/BeLoaded0015.ogg";
    public const string resource_sound_sfx_beLoaded_BeLoaded0016_ogg = "res://resource/sound/sfx/beLoaded/BeLoaded0016.ogg";
    public const string resource_sound_sfx_explosion_Explosion0001_ogg = "res://resource/sound/sfx/explosion/Explosion0001.ogg";
    public const string resource_sound_sfx_explosion_Explosion0002_ogg = "res://resource/sound/sfx/explosion/Explosion0002.ogg";
    public const string resource_sound_sfx_explosion_Explosion0003_ogg = "res://resource/sound/sfx/explosion/Explosion0003.ogg";
    public const string resource_sound_sfx_reloading_Reloading0001_ogg = "res://resource/sound/sfx/reloading/Reloading0001.ogg";
    public const string resource_sound_sfx_reloading_Reloading0002_ogg = "res://resource/sound/sfx/reloading/Reloading0002.ogg";
    public const string resource_sound_sfx_reloading_Reloading_begin0001_ogg = "res://resource/sound/sfx/reloading/Reloading_begin0001.ogg";
    public const string resource_sound_sfx_reloading_Reloading_begin0002_ogg = "res://resource/sound/sfx/reloading/Reloading_begin0002.ogg";
    public const string resource_sound_sfx_reloading_Reloading_begin0003_ogg = "res://resource/sound/sfx/reloading/Reloading_begin0003.ogg";
    public const string resource_sound_sfx_reloading_Reloading_begin0004_ogg = "res://resource/sound/sfx/reloading/Reloading_begin0004.ogg";
    public const string resource_sound_sfx_reloading_Reloading_begin0005_ogg = "res://resource/sound/sfx/reloading/Reloading_begin0005.ogg";
    public const string resource_sound_sfx_reloading_Reloading_begin0006_ogg = "res://resource/sound/sfx/reloading/Reloading_begin0006.ogg";
    public const string resource_sound_sfx_reloading_Reloading_begin0007_ogg = "res://resource/sound/sfx/reloading/Reloading_begin0007.ogg";
    public const string resource_sound_sfx_reloading_Reloading_begin0008_ogg = "res://resource/sound/sfx/reloading/Reloading_begin0008.ogg";
    public const string resource_sound_sfx_reloading_Reloading_begin0009_ogg = "res://resource/sound/sfx/reloading/Reloading_begin0009.ogg";
    public const string resource_sound_sfx_reloading_Reloading_finish0001_ogg = "res://resource/sound/sfx/reloading/Reloading_finish0001.ogg";
    public const string resource_sound_sfx_reloading_Reloading_finish0002_ogg = "res://resource/sound/sfx/reloading/Reloading_finish0002.ogg";
    public const string resource_sound_sfx_shooting_Shooting0001_ogg = "res://resource/sound/sfx/shooting/Shooting0001.ogg";
    public const string resource_sound_sfx_shooting_Shooting0002_ogg = "res://resource/sound/sfx/shooting/Shooting0002.ogg";
    public const string resource_sound_sfx_shooting_Shooting0003_ogg = "res://resource/sound/sfx/shooting/Shooting0003.ogg";
    public const string resource_sound_sfx_shooting_Shooting0004_ogg = "res://resource/sound/sfx/shooting/Shooting0004.ogg";
    public const string resource_sound_sfx_shooting_Shooting0005_ogg = "res://resource/sound/sfx/shooting/Shooting0005.ogg";
    public const string resource_sound_sfx_shooting_Shooting0006_ogg = "res://resource/sound/sfx/shooting/Shooting0006.ogg";
    public const string resource_sound_sfx_shooting_Shooting0007_ogg = "res://resource/sound/sfx/shooting/Shooting0007.ogg";
    public const string resource_sound_sfx_shooting_Shooting0008_ogg = "res://resource/sound/sfx/shooting/Shooting0008.ogg";
    public const string resource_sprite_bullet_arrow_png = "res://resource/sprite/bullet/arrow.png";
    public const string resource_sprite_bullet_bullet_png = "res://resource/sprite/bullet/bullet.png";
    public const string resource_sprite_bullet_bullet2_png = "res://resource/sprite/bullet/bullet2.png";
    public const string resource_sprite_bullet_bullet3_png = "res://resource/sprite/bullet/bullet3.png";
    public const string resource_sprite_effects_Circle_png = "res://resource/sprite/effects/Circle.png";
    public const string resource_sprite_effects_Collision_png = "res://resource/sprite/effects/Collision.png";
    public const string resource_sprite_effects_debug_arrows_png = "res://resource/sprite/effects/debug_arrows.png";
    public const string resource_sprite_effects_Effect1_png = "res://resource/sprite/effects/Effect1.png";
    public const string resource_sprite_effects_Explosion_png = "res://resource/sprite/effects/Explosion.png";
    public const string resource_sprite_effects_KnifeHit1_png = "res://resource/sprite/effects/KnifeHit1.png";
    public const string resource_sprite_effects_ShotFire_png = "res://resource/sprite/effects/ShotFire.png";
    public const string resource_sprite_effects_Smoke_png = "res://resource/sprite/effects/Smoke.png";
    public const string resource_sprite_map_map1_16x16dungeoniiwallreconfigv04spritesheet_png = "res://resource/sprite/map/map1/16x16 dungeon ii wall reconfig v04 spritesheet.png";
    public const string resource_sprite_map_map1_door1_down_png = "res://resource/sprite/map/map1/door1_down.png";
    public const string resource_sprite_map_map1_website_txt = "res://resource/sprite/map/map1/website.txt";
    public const string resource_sprite_prop_buff_Buff0001_png = "res://resource/sprite/prop/buff/Buff0001.png";
    public const string resource_sprite_prop_buff_Buff0002_png = "res://resource/sprite/prop/buff/Buff0002.png";
    public const string resource_sprite_prop_buff_Buff0003_png = "res://resource/sprite/prop/buff/Buff0003.png";
    public const string resource_sprite_prop_buff_Buff0004_png = "res://resource/sprite/prop/buff/Buff0004.png";
    public const string resource_sprite_prop_buff_Buff0005_png = "res://resource/sprite/prop/buff/Buff0005.png";
    public const string resource_sprite_prop_buff_Buff0006_png = "res://resource/sprite/prop/buff/Buff0006.png";
    public const string resource_sprite_prop_buff_Buff0007_png = "res://resource/sprite/prop/buff/Buff0007.png";
    public const string resource_sprite_role_role10_png = "res://resource/sprite/role/role10.png";
    public const string resource_sprite_role_role2_png = "res://resource/sprite/role/role2.png";
    public const string resource_sprite_role_role3_png = "res://resource/sprite/role/role3.png";
    public const string resource_sprite_role_role4_png = "res://resource/sprite/role/role4.png";
    public const string resource_sprite_role_role5_png = "res://resource/sprite/role/role5.png";
    public const string resource_sprite_role_role6_png = "res://resource/sprite/role/role6.png";
    public const string resource_sprite_role_role7_png = "res://resource/sprite/role/role7.png";
    public const string resource_sprite_role_role8_png = "res://resource/sprite/role/role8.png";
    public const string resource_sprite_role_role9_png = "res://resource/sprite/role/role9.png";
    public const string resource_sprite_role_enemy0001_Enemy0001_png = "res://resource/sprite/role/enemy0001/Enemy0001.png";
    public const string resource_sprite_role_enemy0001_Enemy0001_Debris_png = "res://resource/sprite/role/enemy0001/Enemy0001_Debris.png";
    public const string resource_sprite_shell_Shell0001_png = "res://resource/sprite/shell/Shell0001.png";
    public const string resource_sprite_shell_Shell0002_png = "res://resource/sprite/shell/Shell0002.png";
    public const string resource_sprite_shell_Shell0003_png = "res://resource/sprite/shell/Shell0003.png";
    public const string resource_sprite_ui_CursorCenter_png = "res://resource/sprite/ui/CursorCenter.png";
    public const string resource_sprite_ui_cursors_png = "res://resource/sprite/ui/cursors.png";
    public const string resource_sprite_ui_font_bg_png = "res://resource/sprite/ui/font_bg.png";
    public const string resource_sprite_ui_GUI_png = "res://resource/sprite/ui/GUI.png";
    public const string resource_sprite_ui_healthBar_png = "res://resource/sprite/ui/healthBar.png";
    public const string resource_sprite_ui_hpBar_png = "res://resource/sprite/ui/hpBar.png";
    public const string resource_sprite_ui_hpSlot_png = "res://resource/sprite/ui/hpSlot.png";
    public const string resource_sprite_ui_Life_empty_png = "res://resource/sprite/ui/Life_empty.png";
    public const string resource_sprite_ui_Life_full_png = "res://resource/sprite/ui/Life_full.png";
    public const string resource_sprite_ui_Life_half_png = "res://resource/sprite/ui/Life_half.png";
    public const string resource_sprite_ui_mapBar_png = "res://resource/sprite/ui/mapBar.png";
    public const string resource_sprite_ui_reloadBar_png = "res://resource/sprite/ui/reloadBar.png";
    public const string resource_sprite_ui_reloadBarBlock_png = "res://resource/sprite/ui/reloadBarBlock.png";
    public const string resource_sprite_ui_RoomUi_png = "res://resource/sprite/ui/RoomUi.png";
    public const string resource_sprite_ui_shieldBar_png = "res://resource/sprite/ui/shieldBar.png";
    public const string resource_sprite_ui_shieldSlot_png = "res://resource/sprite/ui/shieldSlot.png";
    public const string resource_sprite_ui_Shield_empty_png = "res://resource/sprite/ui/Shield_empty.png";
    public const string resource_sprite_ui_Shield_full_png = "res://resource/sprite/ui/Shield_full.png";
    public const string resource_sprite_ui_templateui_png = "res://resource/sprite/ui/template-ui.png";
    public const string resource_sprite_ui_icon_icon_bullet_png = "res://resource/sprite/ui/icon/icon_bullet.png";
    public const string resource_sprite_ui_icon_icon_pickup_png = "res://resource/sprite/ui/icon/icon_pickup.png";
    public const string resource_sprite_ui_icon_icon_replace_png = "res://resource/sprite/ui/icon/icon_replace.png";
    public const string resource_sprite_ui_keyboard_e_png = "res://resource/sprite/ui/keyboard/e.png";
    public const string resource_sprite_weapon_bow_png = "res://resource/sprite/weapon/bow.png";
    public const string resource_sprite_weapon_gun1_png = "res://resource/sprite/weapon/gun1.png";
    public const string resource_sprite_weapon_gun2_png = "res://resource/sprite/weapon/gun2.png";
    public const string resource_sprite_weapon_gun3_png = "res://resource/sprite/weapon/gun3.png";
    public const string resource_sprite_weapon_gun4_png = "res://resource/sprite/weapon/gun4.png";
    public const string resource_sprite_weapon_gun5_png = "res://resource/sprite/weapon/gun5.png";
    public const string resource_sprite_weapon_gun6_png = "res://resource/sprite/weapon/gun6.png";
    public const string resource_sprite_weapon_gun7_png = "res://resource/sprite/weapon/gun7.png";
    public const string resource_sprite_weapon_gun8_png = "res://resource/sprite/weapon/gun8.png";
    public const string resource_sprite_weapon_knife1_png = "res://resource/sprite/weapon/knife1.png";
    public const string resource_sprite_weapon_weapon0001_Weapon0001_png = "res://resource/sprite/weapon/weapon0001/Weapon0001.png";
    public const string resource_sprite_weapon_weapon0002_Weapon0002_png = "res://resource/sprite/weapon/weapon0002/Weapon0002.png";
    public const string resource_sprite_weapon_weapon0002_Weapon0002_reloading_png = "res://resource/sprite/weapon/weapon0002/Weapon0002_reloading.png";
    public const string resource_sprite_weapon_weapon0003_Weapon0003_png = "res://resource/sprite/weapon/weapon0003/Weapon0003.png";
    public const string resource_sprite_weapon_weapon0005_Weapon0005_png = "res://resource/sprite/weapon/weapon0005/Weapon0005.png";
    public const string resource_sprite_weapon_weapon0006_Weapon0006_png = "res://resource/sprite/weapon/weapon0006/Weapon0006.png";
    public const string resource_spriteFrames_bullet_Bullet0001_tres = "res://resource/spriteFrames/bullet/Bullet0001.tres";
    public const string resource_spriteFrames_bullet_Bullet0002_tres = "res://resource/spriteFrames/bullet/Bullet0002.tres";
    public const string resource_spriteFrames_effect_KnifeHit1_tres = "res://resource/spriteFrames/effect/KnifeHit1.tres";
    public const string resource_spriteFrames_other_RoomDoor_EW_tres = "res://resource/spriteFrames/other/RoomDoor_EW.tres";
    public const string resource_spriteFrames_other_RoomDoor_NS_tres = "res://resource/spriteFrames/other/RoomDoor_NS.tres";
    public const string resource_spriteFrames_prop_buff_Buff0001_tres = "res://resource/spriteFrames/prop/buff/Buff0001.tres";
    public const string resource_spriteFrames_prop_buff_Buff0002_tres = "res://resource/spriteFrames/prop/buff/Buff0002.tres";
    public const string resource_spriteFrames_prop_buff_Buff0003_tres = "res://resource/spriteFrames/prop/buff/Buff0003.tres";
    public const string resource_spriteFrames_prop_buff_Buff0004_tres = "res://resource/spriteFrames/prop/buff/Buff0004.tres";
    public const string resource_spriteFrames_prop_buff_Buff0005_tres = "res://resource/spriteFrames/prop/buff/Buff0005.tres";
    public const string resource_spriteFrames_prop_buff_Buff0006_tres = "res://resource/spriteFrames/prop/buff/Buff0006.tres";
    public const string resource_spriteFrames_prop_buff_Buff0007_tres = "res://resource/spriteFrames/prop/buff/Buff0007.tres";
    public const string resource_spriteFrames_role_Role0001_tres = "res://resource/spriteFrames/role/Role0001.tres";
    public const string resource_spriteFrames_role_Role1001_tres = "res://resource/spriteFrames/role/Role1001.tres";
    public const string resource_spriteFrames_shell_Shell0001_tres = "res://resource/spriteFrames/shell/Shell0001.tres";
    public const string resource_spriteFrames_shell_Shell0002_tres = "res://resource/spriteFrames/shell/Shell0002.tres";
    public const string resource_spriteFrames_shell_Shell0003_tres = "res://resource/spriteFrames/shell/Shell0003.tres";
    public const string resource_spriteFrames_weapon_Weapon0001_tres = "res://resource/spriteFrames/weapon/Weapon0001.tres";
    public const string resource_spriteFrames_weapon_Weapon0002_tres = "res://resource/spriteFrames/weapon/Weapon0002.tres";
    public const string resource_spriteFrames_weapon_Weapon0003_tres = "res://resource/spriteFrames/weapon/Weapon0003.tres";
    public const string resource_spriteFrames_weapon_Weapon0004_tres = "res://resource/spriteFrames/weapon/Weapon0004.tres";
    public const string resource_spriteFrames_weapon_Weapon0005_tres = "res://resource/spriteFrames/weapon/Weapon0005.tres";
    public const string resource_spriteFrames_weapon_Weapon0006_tres = "res://resource/spriteFrames/weapon/Weapon0006.tres";
    public const string resource_theme_mainTheme_tres = "res://resource/theme/mainTheme.tres";
    public const string resource_theme_theme1_tres = "res://resource/theme/theme1.tres";
    public const string scene_EditorDemo_tscn = "res://scene/EditorDemo.tscn";
    public const string scene_Main_tscn = "res://scene/Main.tscn";
    public const string scene_World_tscn = "res://scene/World.tscn";
    public const string scene_test_TestCommpont_tscn = "res://scene/test/TestCommpont.tscn";
    public const string scene_test_TestExpression_tscn = "res://scene/test/TestExpression.tscn";
    public const string scene_test_TestGenerateDungeon_tscn = "res://scene/test/TestGenerateDungeon.tscn";
    public const string scene_test_TestNavigation2_tscn = "res://scene/test/TestNavigation2.tscn";
    public const string scene_test_TestNavigationPolygon_tscn = "res://scene/test/TestNavigationPolygon.tscn";
    public const string scene_test_TestNewTileMap_tscn = "res://scene/test/TestNewTileMap.tscn";
    public const string scene_test_TestOptimizeSprite_tscn = "res://scene/test/TestOptimizeSprite.tscn";
    public const string scene_test_TestReadExcel_tscn = "res://scene/test/TestReadExcel.tscn";
    public const string scene_test_TestTileLayer_tscn = "res://scene/test/TestTileLayer.tscn";
}