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DungeonShooting / DungeonShooting_Godot / src / framework / ui / grid / IUiGrid.cs
@小李xl 小李xl on 19 Aug 2023 529 bytes 创建房间标记, 开发中


/// <summary>
/// Ui网格组件基础接口, 无泛型
/// </summary>
public interface IUiGrid : IDestroy
{
    /// <summary>
    /// 当前选中的 Cell 索引
    /// </summary>
    int SelectIndex { get; set; }
    
    /// <summary>
    /// 设置网格组件是否可见
    /// </summary>
    bool Visible { get; set; }
    
    /// <summary>
    /// 当前网格组件数据大小
    /// </summary>
    int Count { get; }

    /// <summary>
    /// 触发点击 Cell
    /// </summary>
    void Click(int index);
}