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DungeonShooting / DungeonShooting_Godot / src / framework / IDestroy.cs
@小李xl 小李xl on 5 Apr 2023 268 bytes 完成生成在标记处
  1.  
  2. /// <summary>
  3. /// 销毁接口
  4. /// </summary>
  5. public interface IDestroy
  6. {
  7. /// <summary>
  8. /// 返回物体是否已经被销毁
  9. /// </summary>
  10. bool IsDestroyed { get; }
  11. /// <summary>
  12. /// 销毁物体
  13. /// </summary>
  14. void Destroy();
  15. }