Newer
Older
DungeonShooting / DungeonShooting_Godot / src / game / room / RoomLayerEnum.cs
@小李xl 小李xl on 12 Feb 2023 273 bytes 还原物体root和导航区域计算
  1.  
  2. /// <summary>
  3. /// 房间物体放置层级枚举
  4. /// </summary>
  5. public enum RoomLayerEnum
  6. {
  7. /// <summary>
  8. /// 按照插入顺序依次绘制
  9. /// </summary>
  10. NormalLayer,
  11. /// <summary>
  12. /// 按照Y轴排序绘制
  13. /// </summary>
  14. YSortLayer
  15. }