<Project Sdk="Godot.NET.Sdk/4.2.0-beta.3"> <PropertyGroup> <TargetFramework>net7.0</TargetFramework> <EnableDynamicLoading>true</EnableDynamicLoading> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)' == 'Debug' "> </PropertyGroup> <ItemGroup> <Folder Include="src\game\activity\bullet\explode\" /> <Folder Include="src\game\ui\editorTools" /> </ItemGroup> </Project>