[gd_scene load_steps=4 format=3 uid="uid://d1q8jjtgi2wpu"] [ext_resource type="Script" path="res://src/game/activity/bullet/laser/Laser.cs" id="1_3w0rp"] [ext_resource type="Texture2D" uid="uid://clfpbq1c1ilp1" path="res://resource/sprite/bullet/laser/Laser0001.png" id="2_uqalj"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_l4vuk"] resource_local_to_scene = true [node name="Laser0001" type="Area2D"] collision_layer = 2 monitorable = false script = ExtResource("1_3w0rp") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("RectangleShape2D_l4vuk") [node name="LineSprite" type="Sprite2D" parent="."] modulate = Color(1.5, 1.5, 1.5, 1) position = Vector2(0, 1.19209e-07) texture = ExtResource("2_uqalj") centered = false offset = Vector2(0, -8)