- using Godot;
- public class FormItemData<T> where T : Control
- {
- /// <summary>
- /// 显示文本
- /// </summary>
- public string Label;
- /// <summary>
- /// 挂载的节点
- /// </summary>
- public T UiNode;
- public FormItemData(string label, T uiNode)
- {
- Label = label;
- UiNode = uiNode;
- }
- }