[gd_scene load_steps=4 format=3 uid="uid://cjt68qk2mm7km"] [ext_resource type="Script" path="res://src/game/activity/bullet/laser/Laser.cs" id="1_t3xbd"] [ext_resource type="Texture2D" uid="uid://clfpbq1c1ilp1" path="res://resource/sprite/bullet/laser/Laser0001.png" id="2_ga23q"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_l4vuk"] resource_local_to_scene = true [node name="Laser0001" type="Area2D" node_paths=PackedStringArray("Particles2D")] collision_layer = 2 collision_mask = 0 monitorable = false script = ExtResource("1_t3xbd") Particles2D = [] [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("RectangleShape2D_l4vuk") [node name="LineSprite" type="Sprite2D" parent="."] modulate = Color(1.5, 1.5, 1.5, 1) position = Vector2(0, 1.19209e-07) texture = ExtResource("2_ga23q") centered = false offset = Vector2(0, -8)