[gd_scene load_steps=8 format=3 uid="uid://yg8n8xi3ucqi"] [ext_resource type="Texture2D" uid="uid://dw3amegyt2ehh" path="res://resource/sprite/shootFire/ShotFire0003.png" id="1_lxoh4"] [ext_resource type="Script" path="res://src/game/effects/AutoDestroySprite.cs" id="2_qlt57"] [sub_resource type="AtlasTexture" id="AtlasTexture_1cqk8"] atlas = ExtResource("1_lxoh4") region = Rect2(0, 0, 9, 11) [sub_resource type="AtlasTexture" id="AtlasTexture_hfpwi"] atlas = ExtResource("1_lxoh4") region = Rect2(9, 0, 9, 11) [sub_resource type="AtlasTexture" id="AtlasTexture_dvimy"] atlas = ExtResource("1_lxoh4") region = Rect2(18, 0, 9, 11) [sub_resource type="AtlasTexture" id="AtlasTexture_bk1sq"] atlas = ExtResource("1_lxoh4") region = Rect2(27, 0, 9, 11) [sub_resource type="SpriteFrames" id="SpriteFrames_rry1m"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_1cqk8") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_hfpwi") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_dvimy") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_bk1sq") }, { "duration": 1.0, "texture": null }], "loop": false, "name": &"default", "speed": 20.0 }] [node name="ShotFire4" type="AnimatedSprite2D" node_paths=PackedStringArray("Particles2D")] modulate = Color(1.6, 1.6, 1.6, 1) position = Vector2(-1, 0) sprite_frames = SubResource("SpriteFrames_rry1m") offset = Vector2(5.5, 0) script = ExtResource("2_qlt57") DelayTime = 0.5 Particles2D = []