Newer
Older
DungeonShooting / DungeonShooting_Godot / resource / config / EnemyBase.json
@小李xl 小李xl on 3 Feb 2024 636 bytes 0011武器制作中
  1. [
  2. {
  3. "Id": "0001",
  4. "__Activity": "enemy0001",
  5. "Remark": "\u654C\u4EBA1",
  6. "Hp": 20,
  7. "MoveSpeed": 80,
  8. "Acceleration": 1500,
  9. "Friction": 900,
  10. "CanPickUpWeapon": true,
  11. "ViewRange": 250,
  12. "TailAfterViewRange": 400,
  13. "BackViewRange": 50,
  14. "Gold": [
  15. -2,
  16. 3
  17. ]
  18. },
  19. {
  20. "Id": "0002",
  21. "__Activity": "enemy0002",
  22. "Remark": "\u654C\u4EBA2",
  23. "Hp": 25,
  24. "MoveSpeed": 120,
  25. "Acceleration": 1500,
  26. "Friction": 900,
  27. "CanPickUpWeapon": false,
  28. "ViewRange": 250,
  29. "TailAfterViewRange": 400,
  30. "BackViewRange": 50,
  31. "Gold": [
  32. -2,
  33. 4
  34. ]
  35. }
  36. ]