- /// <summary>
- /// 地牢房间检查结果
- /// </summary>
- public class DungeonCheckState
- {
- /// <summary>
- /// 是否存在异常
- /// </summary>
- public bool HasError;
- /// <summary>
- /// 异常消息
- /// </summary>
- public string ErrorMessage;
- public DungeonCheckState(bool hasError, string errorMessage)
- {
- HasError = hasError;
- ErrorMessage = errorMessage;
- }
- }