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DungeonShooting / DungeonShooting_Godot / src / framework / map / mark / ActivityExpressionAttribute.cs
@lijincheng lijincheng on 5 Jun 2023 227 bytes 自动补全缺失属性
using System;

/// <summary>
/// 用于 ActivityMark 字段上, 表示当前字段是一个表达式字段
/// </summary>
[AttributeUsage(AttributeTargets.Field)]
public class ActivityExpressionAttribute : Attribute
{
    
}