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DungeonShooting / DungeonShooting_Godot / prefab / ui / EditorManager.tscn
[gd_scene load_steps=5 format=3 uid="uid://bd0jthh4nqnoj"]

[ext_resource type="Script" path="res://src/game/ui/editorManager/EditorManagerPanel.cs" id="1_6qnog"]
[ext_resource type="Texture2D" uid="uid://cajcnlimvoxk" path="res://resource/sprite/ui/commonIcon/Back.png" id="2_ykjr7"]
[ext_resource type="PackedScene" uid="uid://dh7y03tq6v0a2" path="res://prefab/ui/MapEditorProject.tscn" id="3_hlfkf"]
[ext_resource type="PackedScene" uid="uid://bxrpxwsvveq8i" path="res://prefab/ui/TileSetEditorProject.tscn" id="4_mejcx"]

[node name="EditorManager" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_6qnog")

[node name="Bg" type="Panel" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2

[node name="VBoxContainer" type="VBoxContainer" parent="Bg"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
theme_override_constants/separation = 0

[node name="Head" type="Panel" parent="Bg/VBoxContainer"]
custom_minimum_size = Vector2(0, 70)
layout_mode = 2

[node name="Back" type="Button" parent="Bg/VBoxContainer/Head"]
layout_mode = 2
offset_left = 2.0
offset_top = 2.0
offset_right = 62.0
offset_bottom = 68.0
size_flags_horizontal = 0
icon = ExtResource("2_ykjr7")
icon_alignment = 1

[node name="Title" type="Label" parent="Bg/VBoxContainer/Head"]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -4.5
offset_top = -20.0
offset_right = 4.5
offset_bottom = 20.0
grow_horizontal = 2
grow_vertical = 2
text = "地图管理器"

[node name="TabContainer" type="TabContainer" parent="Bg/VBoxContainer"]
layout_mode = 2
size_flags_vertical = 3

[node name="Map" type="MarginContainer" parent="Bg/VBoxContainer/TabContainer"]
layout_mode = 2
theme_override_constants/margin_top = 10

[node name="MapEditorProject" parent="Bg/VBoxContainer/TabContainer/Map" instance=ExtResource("3_hlfkf")]
layout_mode = 2

[node name="TileSet" type="MarginContainer" parent="Bg/VBoxContainer/TabContainer"]
visible = false
layout_mode = 2
theme_override_constants/margin_top = 10

[node name="TileSetEditorProject" parent="Bg/VBoxContainer/TabContainer/TileSet" instance=ExtResource("4_mejcx")]
layout_mode = 2