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DungeonShooting / resource / tile / itch-io-DungeonTileset4.tres
@小李xl 小李xl on 20 May 2022 16 KB 枪械的各种属性
  1. [gd_resource type="TileSet" load_steps=54 format=2]
  2.  
  3. [ext_resource path="res://resource/sprite/package/itch-io-DungeonTileset4/16x16 dungeon ii wall reconfig v04 spritesheet.png" type="Texture" id=1]
  4.  
  5. [sub_resource type="ConvexPolygonShape2D" id=1]
  6. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  7.  
  8. [sub_resource type="ConvexPolygonShape2D" id=2]
  9. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  10.  
  11. [sub_resource type="ConvexPolygonShape2D" id=3]
  12. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  13.  
  14. [sub_resource type="ConvexPolygonShape2D" id=4]
  15. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  16.  
  17. [sub_resource type="ConvexPolygonShape2D" id=5]
  18. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  19.  
  20. [sub_resource type="ConvexPolygonShape2D" id=6]
  21. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  22.  
  23. [sub_resource type="ConvexPolygonShape2D" id=7]
  24. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  25.  
  26. [sub_resource type="ConvexPolygonShape2D" id=8]
  27. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  28.  
  29. [sub_resource type="ConvexPolygonShape2D" id=9]
  30. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  31.  
  32. [sub_resource type="ConvexPolygonShape2D" id=10]
  33. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  34.  
  35. [sub_resource type="ConvexPolygonShape2D" id=11]
  36. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  37.  
  38. [sub_resource type="ConvexPolygonShape2D" id=12]
  39. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  40.  
  41. [sub_resource type="ConvexPolygonShape2D" id=13]
  42. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  43.  
  44. [sub_resource type="ConvexPolygonShape2D" id=14]
  45. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  46.  
  47. [sub_resource type="ConvexPolygonShape2D" id=15]
  48. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  49.  
  50. [sub_resource type="ConvexPolygonShape2D" id=16]
  51. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  52.  
  53. [sub_resource type="ConvexPolygonShape2D" id=17]
  54. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  55.  
  56. [sub_resource type="ConvexPolygonShape2D" id=18]
  57. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  58.  
  59. [sub_resource type="ConvexPolygonShape2D" id=19]
  60. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  61.  
  62. [sub_resource type="ConvexPolygonShape2D" id=20]
  63. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  64.  
  65. [sub_resource type="ConvexPolygonShape2D" id=21]
  66. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  67.  
  68. [sub_resource type="ConvexPolygonShape2D" id=22]
  69. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  70.  
  71. [sub_resource type="ConvexPolygonShape2D" id=23]
  72. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  73.  
  74. [sub_resource type="ConvexPolygonShape2D" id=24]
  75. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  76.  
  77. [sub_resource type="ConvexPolygonShape2D" id=25]
  78. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  79.  
  80. [sub_resource type="ConvexPolygonShape2D" id=26]
  81. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  82.  
  83. [sub_resource type="ConvexPolygonShape2D" id=27]
  84. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  85.  
  86. [sub_resource type="ConvexPolygonShape2D" id=28]
  87. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  88.  
  89. [sub_resource type="ConvexPolygonShape2D" id=29]
  90. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  91.  
  92. [sub_resource type="ConvexPolygonShape2D" id=30]
  93. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  94.  
  95. [sub_resource type="ConvexPolygonShape2D" id=31]
  96. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  97.  
  98. [sub_resource type="ConvexPolygonShape2D" id=32]
  99. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  100.  
  101. [sub_resource type="ConvexPolygonShape2D" id=33]
  102. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  103.  
  104. [sub_resource type="ConvexPolygonShape2D" id=34]
  105. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  106.  
  107. [sub_resource type="ConvexPolygonShape2D" id=35]
  108. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  109.  
  110. [sub_resource type="ConvexPolygonShape2D" id=36]
  111. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  112.  
  113. [sub_resource type="ConvexPolygonShape2D" id=37]
  114. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  115.  
  116. [sub_resource type="ConvexPolygonShape2D" id=38]
  117. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  118.  
  119. [sub_resource type="ConvexPolygonShape2D" id=39]
  120. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  121.  
  122. [sub_resource type="ConvexPolygonShape2D" id=40]
  123. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  124.  
  125. [sub_resource type="ConvexPolygonShape2D" id=41]
  126. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  127.  
  128. [sub_resource type="ConvexPolygonShape2D" id=42]
  129. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  130.  
  131. [sub_resource type="ConvexPolygonShape2D" id=43]
  132. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  133.  
  134. [sub_resource type="ConvexPolygonShape2D" id=44]
  135. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  136.  
  137. [sub_resource type="ConvexPolygonShape2D" id=45]
  138. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  139.  
  140. [sub_resource type="ConvexPolygonShape2D" id=46]
  141. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  142.  
  143. [sub_resource type="ConvexPolygonShape2D" id=47]
  144. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  145.  
  146. [sub_resource type="ConvexPolygonShape2D" id=48]
  147. points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
  148.  
  149. [sub_resource type="ConvexPolygonShape2D" id=51]
  150. points = PoolVector2Array( 0, 0, 16, 0, 16, 12, 0, 12 )
  151.  
  152. [sub_resource type="ConvexPolygonShape2D" id=52]
  153. points = PoolVector2Array( 0, 0, 16, 0, 16, 12, 0, 12 )
  154.  
  155. [sub_resource type="ConvexPolygonShape2D" id=53]
  156. points = PoolVector2Array( 0, 0, 16, 0, 16, 12, 0, 12 )
  157.  
  158. [sub_resource type="ConvexPolygonShape2D" id=54]
  159. points = PoolVector2Array( 0, 0, 16, 0, 16, 12, 0, 12 )
  160.  
  161. [resource]
  162. 0/name = "16x16 dungeon ii wall reconfig v04 spritesheet.png 0"
  163. 0/texture = ExtResource( 1 )
  164. 0/tex_offset = Vector2( 0, 0 )
  165. 0/modulate = Color( 1, 1, 1, 1 )
  166. 0/region = Rect2( 0, 0, 256, 128 )
  167. 0/tile_mode = 1
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  170. 0/autotile/icon_coordinate = Vector2( 0, 0 )
  171. 0/autotile/tile_size = Vector2( 16, 16 )
  172. 0/autotile/spacing = 0
  173. 0/autotile/occluder_map = [ ]
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