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DungeonShooting / DungeonShooting_Godot / src / framework / map / data / MarkInfoItem.cs
@小李xl 小李xl on 12 Aug 2023 472 bytes 保存标记数据
  1.  
  2. using System.Collections.Generic;
  3. using System.Text.Json.Serialization;
  4.  
  5. /// <summary>
  6. /// 标记项数据
  7. /// </summary>
  8. public class MarkInfoItem
  9. {
  10. /// <summary>
  11. /// 物体Id
  12. /// </summary>
  13. [JsonInclude]
  14. public string Id;
  15. /// <summary>
  16. /// 权重
  17. /// </summary>
  18. [JsonInclude]
  19. public int Weight;
  20. /// <summary>
  21. /// 额外属性
  22. /// </summary>
  23. [JsonInclude]
  24. public Dictionary<string, string> Attr;
  25. }