using System.Text.Json.Serialization; /// <summary> /// 房间配置文件相关信息, 将会在 RoomConfig.json 中汇总 /// </summary> public class DungeonRoomSplit { /// <summary> /// 房间场景路径 /// </summary> [JsonInclude] public string ScenePath; /// <summary> /// 房间配置路径 /// </summary> [JsonInclude] public string ConfigPath; /// <summary> /// 房间配置数据 /// </summary> [JsonInclude] public DungeonRoomInfo RoomInfo; }