Newer
Older
DungeonShooting / DungeonShooting_Godot / src / game / activity / prop / buff / BuffProp0005.cs
@小李xl 小李xl on 13 Mar 2024 514 bytes buff系统重构中

using Godot;

/// <summary>
/// 提升伤害buff, 子弹伤害提升20%
/// </summary>
[Tool]
public partial class BuffProp0005 : BuffActivity
{
    public override void OnPickUpItem()
    {
        Master.RoleState.CalcDamageEvent += CalcDamage;
    }

    public override void OnRemoveItem()
    {
        Master.RoleState.CalcDamageEvent -= CalcDamage;
    }

    private void CalcDamage(int originDamage, RefValue<int> refValue)
    {
        refValue.Value += Mathf.CeilToInt(originDamage * 0.2f);
    }
}