- [gd_scene load_steps=5 format=3 uid="uid://5bbx1u0od3jm"]
-
- [ext_resource type="Script" path="res://src/test/TestGenerateDungeon.cs" id="1"]
- [ext_resource type="Texture2D" uid="uid://dj8nrd5od4fcl" path="res://resource/sprite/map/map1/16x16 dungeon ii wall reconfig v04 spritesheet.png" id="2"]
-
-
- [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_rvg0t"]
- texture = ExtResource("2")
- margins = Vector2i(0, 128)
- 0:0/next_alternative_id = 8
- 0:0/0 = 0
- 0:0/1 = 1
- 0:0/1/flip_h = true
- 0:0/2 = 2
- 0:0/2/flip_v = true
- 0:0/3 = 3
- 0:0/3/flip_h = true
- 0:0/3/flip_v = true
- 0:0/4 = 4
- 0:0/4/transpose = true
- 0:0/5 = 5
- 0:0/5/flip_h = true
- 0:0/5/transpose = true
- 0:0/6 = 6
- 0:0/6/flip_v = true
- 0:0/6/transpose = true
- 0:0/7 = 7
- 0:0/7/flip_h = true
- 0:0/7/flip_v = true
- 0:0/7/transpose = true
-
- [sub_resource type="TileSet" id="1"]
- sources/0 = SubResource("TileSetAtlasSource_rvg0t")
-
- [node name="TestGenerateDungeon" type="Node2D"]
- script = ExtResource("1")
- TileMapPath = NodePath("TileMap")
- Camera3D = NodePath("Camera2D")
-
- [node name="Camera2D" type="Camera2D" parent="."]
-
- [node name="TileMap" type="TileMap" parent="."]
- z_index = -1
- tile_set = SubResource("1")
- format = 2