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DungeonShooting / DungeonShooting_Godot / resource / map / tileMaps / testGroup / battle / Room1.tscn
@小李xl 小李xl on 6 Apr 2023 3 KB 调整模板房间
[gd_scene load_steps=4 format=3 uid="uid://bxpcy34g7cmex"]

[ext_resource type="TileSet" uid="uid://b00g22o1cqhe8" path="res://resource/map/tileset/TileSet1.tres" id="1_luio1"]
[ext_resource type="Script" path="res://src/framework/map/mark/EnemyMark.cs" id="3_2xk8s"]
[ext_resource type="Script" path="res://src/framework/map/DungeonRoomTemplate.cs" id="dungeonRoomTemplate"]

[node name="Room1" type="TileMap"]
tile_set = ExtResource("1_luio1")
format = 2
layer_0/tile_data = PackedInt32Array(196620, 0, 8, 131084, 0, 8, 65548, 0, 8, 12, 0, 8, -65524, 0, 8, -131060, 0, 8, -196596, 0, 8, -262132, 0, 8, 196619, 0, 8, 131083, 0, 8, 65547, 0, 8, 11, 0, 8, -65525, 0, 8, -131061, 0, 8, -196597, 0, 8, -262133, 0, 8, 196618, 0, 8, 131082, 0, 8, 65546, 0, 8, -131062, 0, 8, -196598, 0, 8, -262134, 0, 8, 196617, 0, 8, 131081, 0, 8, -196599, 0, 8, -262135, 0, 8, 196616, 0, 8, 131080, 0, 8, -196600, 0, 8, -262136, 0, 8, 196615, 0, 8, 131079, 0, 8, -196601, 0, 8, -262137, 0, 8, 196614, 0, 8, 131078, 0, 8, -196602, 0, 8, -262138, 0, 8, 196613, 0, 8, 131077, 0, 8, -196603, 0, 8, -262139, 0, 8, 196612, 0, 8, 131076, 0, 8, -196604, 0, 8, -262140, 0, 8, 196611, 0, 8, 131075, 0, 8, -196605, 0, 8, -262141, 0, 8, 196610, 0, 8, 131074, 0, 8, -196606, 0, 8, -262142, 0, 8, 196609, 0, 8, 131073, 0, 8, -196607, 0, 8, -262143, 0, 8, 196608, 0, 8, 131072, 0, 8, 65536, 0, 8, 0, 0, 8, -65536, 0, 8, -131072, 0, 8, -196608, 0, 8, -262144, 0, 8, 262143, 0, 8, 196607, 0, 8, 131071, 0, 8, 65535, 0, 8, -1, 0, 8, -65537, 0, 8, -131073, 0, 8, -196609, 0, 8, 262142, 0, 8, 196606, 0, 8, 131070, 0, 8, 65534, 0, 8, -2, 0, 8, -65538, 0, 8, -131074, 0, 8, -196610, 0, 8, -131075, 196608, 3, -196611, 196608, 3, -262147, 196608, 4, -262146, 131072, 7, -262145, 131072, 7, -65539, 196608, 3, -3, 196608, 3, 65533, 196608, 3, 131069, 196608, 3, 196605, 196608, 3, 262141, 196608, 3, 327679, 131072, 2, 327678, 131072, 2, 327677, 720896, 2, -327680, 131072, 7, 262144, 131072, 2, -327679, 131072, 7, 262145, 131072, 2, -327678, 131072, 7, 262146, 131072, 2, -327677, 131072, 7, 262147, 131072, 2, -327676, 131072, 7, 262148, 131072, 2, -327675, 131072, 7, 262149, 131072, 2, -327674, 131072, 7, 262150, 131072, 2, -327673, 131072, 7, 262151, 131072, 2, -327672, 131072, 7, 262152, 131072, 2, -327671, 131072, 7, 262153, 131072, 2, -327670, 131072, 7, 262154, 131072, 2, -327669, 131072, 7, 262155, 131072, 2, -327668, 131072, 7, 262156, 131072, 2, -262131, 65536, 3, -196595, 65536, 3, -327667, 65536, 4, -131059, 65536, 3, -65523, 65536, 3, 13, 65536, 3, 65549, 65536, 3, 131085, 65536, 3, 196621, 65536, 3, 262157, 851968, 2, 10, 0, 8, -65526, 0, 8, -131071, 65536, 2, -131070, 131072, 2, -131069, 131072, 2, -131068, 131072, 2, -131067, 131072, 2, -131066, 131072, 2, -131065, 131072, 2, -131064, 131072, 2, -131063, 196608, 2, -65527, 196608, 3, 9, 196608, 3, 65545, 196608, 7, 65537, 65536, 7, 65538, 131072, 7, 65539, 131072, 7, 65540, 131072, 7, 65541, 131072, 7, 65542, 131072, 7, 65543, 131072, 7, 65544, 131072, 7, -65535, 65536, 3, 1, 65536, 3)
script = ExtResource("dungeonRoomTemplate")

[node name="EnemyMark" type="Node2D" parent="."]
position = Vector2(-9, -1)
script = ExtResource("3_2xk8s")
Weapon1Id = "0003"
Weapon1Ammo = 25
Type = 3
ItemId = "0001"
Layer = 1
DelayTime = 1.0
BirthRect = Vector2i(20, 100)

[node name="EnemyMark2" type="Node2D" parent="."]
position = Vector2(183, 0)
script = ExtResource("3_2xk8s")
Weapon1Id = "0003"
Weapon1Ammo = 25
Type = 3
ItemId = "0001"
Layer = 1
BirthRect = Vector2i(20, 100)

[node name="EnemyMark3" type="Node2D" parent="."]
position = Vector2(88, -48)
script = ExtResource("3_2xk8s")
Weapon1Id = "0002"
Weapon1Ammo = 20
Type = 3
ItemId = "0001"
Layer = 1
WaveNumber = 2
BirthRect = Vector2i(150, 10)

[node name="EnemyMark4" type="Node2D" parent="."]
position = Vector2(90, 49)
script = ExtResource("3_2xk8s")
Weapon1Id = "0002"
Weapon1Ammo = 20
Type = 3
ItemId = "0001"
Layer = 1
WaveNumber = 2
BirthRect = Vector2i(150, 10)