Newer
Older
DungeonShooting / DungeonShooting_Godot / resource / map / tiledata / testGroup / battle / Room2.json
{
  "Position": {
    "X": -5,
    "Y": -3
  },
  "Size": {
    "X": 23,
    "Y": 14
  },
  "DoorAreaInfos": [
    {
      "Direction": 3,
      "Start": 16,
      "End": 224
    },
    {
      "Direction": 3,
      "Start": 288,
      "End": 352
    },
    {
      "Direction": 0,
      "Start": 16,
      "End": 208
    },
    {
      "Direction": 2,
      "Start": 144,
      "End": 352
    },
    {
      "Direction": 2,
      "Start": 16,
      "End": 80
    },
    {
      "Direction": 1,
      "Start": 16,
      "End": 208
    }
  ],
  "NavigationList": [
    {
      "Type": 0,
      "Points": [
        {
          "X": -56,
          "Y": -24
        },
        {
          "X": 136,
          "Y": -24
        },
        {
          "X": 136,
          "Y": 88
        },
        {
          "X": 216,
          "Y": 88
        },
        {
          "X": 216,
          "Y": -24
        },
        {
          "X": 264,
          "Y": -24
        },
        {
          "X": 264,
          "Y": 160
        },
        {
          "X": 72,
          "Y": 160
        },
        {
          "X": 72,
          "Y": 48
        },
        {
          "X": -8,
          "Y": 48
        },
        {
          "X": -8,
          "Y": 160
        },
        {
          "X": -56,
          "Y": 160
        }
      ]
    }
  ],
  "GroupName": "testGroup",
  "RoomType": 0,
  "FileName": "Room2",
  "Weight": 100
}