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DungeonShooting / DungeonShooting_Godot / src / game / ui / mapEditorProject / GroupButtonCell.cs
@小李xl 小李xl on 31 Aug 2023 576 bytes 地图编辑器新增敌人脸朝向配置
using Godot;

namespace UI.MapEditorProject;

public class GroupButtonCell : UiCell<MapEditorProject.GroupButton, DungeonRoomGroup>
{
    public override void OnSetData(DungeonRoomGroup info)
    {
        CellNode.Instance.Text = info.GroupName;
        CellNode.Instance.TooltipText = "路径: " + MapProjectManager.CustomMapPath + "/" + info.GroupName;
    }

    public override void OnRefreshIndex()
    {
        GD.Print("刷新索引: " + Index);
    }

    //选中工程
    public override void OnClick()
    {
        CellNode.UiPanel.SelectGroup(Data);
    }
}