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DungeonShooting / DungeonShooting_Godot / resource / map / tileMaps / GroupConfig.json
{
  "TestGroup1": {
    "GroupName": "TestGroup1",
    "BattleList": [
      {
        "ErrorType": 0,
        "Path": "resource/map/tileMaps/TestGroup1/battle/Battle1"
      },
      {
        "ErrorType": 0,
        "Path": "resource/map/tileMaps/TestGroup1/battle/Battle2"
      },
      {
        "ErrorType": 0,
        "Path": "resource/map/tileMaps/TestGroup1/battle/Battle3"
      }
    ],
    "InletList": [
      {
        "ErrorType": 0,
        "Path": "resource/map/tileMaps/TestGroup1/inlet/Start1"
      }
    ],
    "OutletList": [
      {
        "ErrorType": 0,
        "Path": "resource/map/tileMaps/TestGroup1/outlet/End1"
      }
    ],
    "BossList": [],
    "RewardList": [],
    "ShopList": [],
    "EventList": [],
    "Remark": "\u6D4B\u8BD5\u7EC4"
  }
}