-
- using System.Collections.Generic;
-
- /// <summary>
- /// 生成地牢的配置
- /// </summary>
- public class DungeonConfig
- {
- /// <summary>
- /// 地牢组名称
- /// </summary>
- public string GroupName;
-
- /// <summary>
- /// 房间数量
- /// </summary>
- public int RoomCount = 15;
-
- /// <summary>
- /// 是否指定了房间
- /// </summary>
- public bool HasDesignatedRoom => DesignatedRoom != null && DesignatedRoom.Count > 0;
-
- /// <summary>
- /// 指定房间类型
- /// </summary>
- public DungeonRoomType DesignatedType;
-
- /// <summary>
- /// 指定房间列表
- /// </summary>
- public List<DungeonRoomSplit> DesignatedRoom;
- }