[gd_scene load_steps=9 format=3] [ext_resource type="Texture2D" uid="uid://h7hkgbwj1li" path="res://resource/sprite/effects/Smoke.png" id="1"] [ext_resource type="Texture2D" uid="uid://bs1lan5uwxyfg" path="res://resource/curve/Curve1.tres" id="1_8pe88"] [ext_resource type="Texture2D" uid="uid://dwa4chrugc6b1" path="res://resource/sprite/effects/Collision.png" id="2"] [sub_resource type="CanvasItemMaterial" id="1"] particles_animation = true particles_anim_h_frames = 3 particles_anim_v_frames = 1 particles_anim_loop = false [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_gpp81"] lifetime_randomness = 0.5 particle_flag_disable_z = true spread = 25.0 gravity = Vector3(0, 0, 0) initial_velocity_max = 90.0 orbit_velocity_min = 0.0 orbit_velocity_max = 0.0 angle_max = 360.0 scale_curve = ExtResource("1_8pe88") color = Color(0.75, 0.75, 0.75, 0.470588) anim_offset_max = 1.0 [sub_resource type="Animation" id="5"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:emitting") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [false] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Sprite2D:frame") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [0] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("Sprite2D:visible") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [true] } [sub_resource type="Animation" id="6"] resource_name = "Smoke" step = 0.05 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:emitting") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [true] } tracks/1/type = "method" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath(".") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(1), "transitions": PackedFloat32Array(1), "values": [{ "args": [], "method": &"queue_free" }] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("Sprite2D:frame") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0, 0.05, 0.1, 0.15), "transitions": PackedFloat32Array(1, 1, 1, 1), "update": 1, "values": [0, 1, 2, 3] } tracks/3/type = "value" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath("Sprite2D:visible") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "times": PackedFloat32Array(0, 0.2), "transitions": PackedFloat32Array(1, 1), "update": 1, "values": [true, false] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_uuiu7"] _data = { "RESET": SubResource("5"), "Smoke": SubResource("6") } [node name="BulletSmoke" type="GPUParticles2D"] material = SubResource("1") emitting = false process_material = SubResource("ParticleProcessMaterial_gpp81") texture = ExtResource("1") lifetime = 0.4 one_shot = true explosiveness = 0.9 fixed_fps = 20 [node name="Sprite2D" type="Sprite2D" parent="."] modulate = Color(1.6, 1.6, 1.6, 1) texture = ExtResource("2") offset = Vector2(8, 0) hframes = 4 [node name="AnimationPlayer" type="AnimationPlayer" parent="."] autoplay = "Smoke" libraries = { "": SubResource("AnimationLibrary_uuiu7") }