[gd_scene load_steps=4 format=3 uid="uid://bb2ekkpxifd7g"] [ext_resource type="Script" path="res://src/game/ui/mapEditorMapLayer/MapEditorMapLayerPanel.cs" id="1_3j05m"] [ext_resource type="Texture2D" uid="uid://dmm8jw06bhffh" path="res://resource/sprite/ui/commonIcon/Lock.png" id="2_pfhyj"] [ext_resource type="Texture2D" uid="uid://dqvg18aacx6db" path="res://resource/sprite/ui/commonIcon/Visible.png" id="3_rqjh4"] [node name="MapEditorMapLayer" type="Control"] layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 script = ExtResource("1_3j05m") [node name="VBoxContainer" type="VBoxContainer" parent="."] layout_mode = 1 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 [node name="LayerLabel" type="Label" parent="VBoxContainer"] layout_mode = 2 text = "地图层级:" [node name="ScrollContainer" type="ScrollContainer" parent="VBoxContainer"] layout_mode = 2 size_flags_vertical = 3 [node name="LayerButton" type="Button" parent="VBoxContainer/ScrollContainer"] custom_minimum_size = Vector2(0, 70) layout_mode = 2 size_flags_horizontal = 3 text = "layer1" icon = ExtResource("2_pfhyj") alignment = 0 [node name="VisibleButton" type="TextureButton" parent="VBoxContainer/ScrollContainer/LayerButton"] layout_mode = 1 anchors_preset = 11 anchor_left = 1.0 anchor_right = 1.0 anchor_bottom = 1.0 offset_left = -55.0 grow_horizontal = 0 grow_vertical = 2 texture_normal = ExtResource("3_rqjh4") stretch_mode = 3