Newer
Older
DungeonShooting / DungeonShooting_Godot / src / game / SignNames.cs

/// <summary>
/// 标记名称
/// </summary>
public class SignNames
{
    /// <summary>
    /// Ai 对武器的标记名称, 一旦有该标记, Ai AiFindAmmoState 状态下寻找可用武器将忽略该武器
    /// </summary>
    public const string AiFindWeaponSign = "AiFindWeaponSign";
}