namespace UI.MapEditorCreatePreinstall; /// <summary> /// Ui代码, 该类是根据ui场景自动生成的, 请不要手动编辑该类, 以免造成代码丢失 /// </summary> public abstract partial class MapEditorCreatePreinstall : UiBase { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.MarginContainer"/>, 节点路径: MapEditorCreatePreinstall.MarginContainer /// </summary> public MarginContainer L_MarginContainer { get { if (_L_MarginContainer == null) _L_MarginContainer = new MarginContainer((MapEditorCreatePreinstallPanel)this, GetNodeOrNull<Godot.MarginContainer>("MarginContainer")); return _L_MarginContainer; } } private MarginContainer _L_MarginContainer; public MapEditorCreatePreinstall() : base(nameof(MapEditorCreatePreinstall)) { } public sealed override void OnInitNestedUi() { } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: MapEditorCreatePreinstall.MarginContainer.VBoxContainer.HBoxContainer.PreinstallNameLabel /// </summary> public class PreinstallNameLabel : UiNode<MapEditorCreatePreinstallPanel, Godot.Label, PreinstallNameLabel> { public PreinstallNameLabel(MapEditorCreatePreinstallPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override PreinstallNameLabel Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.LineEdit"/>, 路径: MapEditorCreatePreinstall.MarginContainer.VBoxContainer.HBoxContainer.PreinstallNameInput /// </summary> public class PreinstallNameInput : UiNode<MapEditorCreatePreinstallPanel, Godot.LineEdit, PreinstallNameInput> { public PreinstallNameInput(MapEditorCreatePreinstallPanel uiPanel, Godot.LineEdit node) : base(uiPanel, node) { } public override PreinstallNameInput Clone() => new (UiPanel, (Godot.LineEdit)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: MapEditorCreatePreinstall.MarginContainer.VBoxContainer.HBoxContainer /// </summary> public class HBoxContainer : UiNode<MapEditorCreatePreinstallPanel, Godot.HBoxContainer, HBoxContainer> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreatePreinstall.MarginContainer.VBoxContainer.PreinstallNameLabel /// </summary> public PreinstallNameLabel L_PreinstallNameLabel { get { if (_L_PreinstallNameLabel == null) _L_PreinstallNameLabel = new PreinstallNameLabel(UiPanel, Instance.GetNodeOrNull<Godot.Label>("PreinstallNameLabel")); return _L_PreinstallNameLabel; } } private PreinstallNameLabel _L_PreinstallNameLabel; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.LineEdit"/>, 节点路径: MapEditorCreatePreinstall.MarginContainer.VBoxContainer.PreinstallNameInput /// </summary> public PreinstallNameInput L_PreinstallNameInput { get { if (_L_PreinstallNameInput == null) _L_PreinstallNameInput = new PreinstallNameInput(UiPanel, Instance.GetNodeOrNull<Godot.LineEdit>("PreinstallNameInput")); return _L_PreinstallNameInput; } } private PreinstallNameInput _L_PreinstallNameInput; public HBoxContainer(MapEditorCreatePreinstallPanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { } public override HBoxContainer Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: MapEditorCreatePreinstall.MarginContainer.VBoxContainer.HBoxContainer4.WeightNameLabel /// </summary> public class WeightNameLabel : UiNode<MapEditorCreatePreinstallPanel, Godot.Label, WeightNameLabel> { public WeightNameLabel(MapEditorCreatePreinstallPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override WeightNameLabel Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.SpinBox"/>, 路径: MapEditorCreatePreinstall.MarginContainer.VBoxContainer.HBoxContainer4.WeightInput /// </summary> public class WeightInput : UiNode<MapEditorCreatePreinstallPanel, Godot.SpinBox, WeightInput> { public WeightInput(MapEditorCreatePreinstallPanel uiPanel, Godot.SpinBox node) : base(uiPanel, node) { } public override WeightInput Clone() => new (UiPanel, (Godot.SpinBox)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: MapEditorCreatePreinstall.MarginContainer.VBoxContainer.HBoxContainer4 /// </summary> public class HBoxContainer4 : UiNode<MapEditorCreatePreinstallPanel, Godot.HBoxContainer, HBoxContainer4> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreatePreinstall.MarginContainer.VBoxContainer.WeightNameLabel /// </summary> public WeightNameLabel L_WeightNameLabel { get { if (_L_WeightNameLabel == null) _L_WeightNameLabel = new WeightNameLabel(UiPanel, Instance.GetNodeOrNull<Godot.Label>("WeightNameLabel")); return _L_WeightNameLabel; } } private WeightNameLabel _L_WeightNameLabel; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.SpinBox"/>, 节点路径: MapEditorCreatePreinstall.MarginContainer.VBoxContainer.WeightInput /// </summary> public WeightInput L_WeightInput { get { if (_L_WeightInput == null) _L_WeightInput = new WeightInput(UiPanel, Instance.GetNodeOrNull<Godot.SpinBox>("WeightInput")); return _L_WeightInput; } } private WeightInput _L_WeightInput; public HBoxContainer4(MapEditorCreatePreinstallPanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { } public override HBoxContainer4 Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: MapEditorCreatePreinstall.MarginContainer.VBoxContainer.HBoxContainer5.RemarkNameLabel /// </summary> public class RemarkNameLabel : UiNode<MapEditorCreatePreinstallPanel, Godot.Label, RemarkNameLabel> { public RemarkNameLabel(MapEditorCreatePreinstallPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override RemarkNameLabel Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.TextEdit"/>, 路径: MapEditorCreatePreinstall.MarginContainer.VBoxContainer.HBoxContainer5.RemarkInput /// </summary> public class RemarkInput : UiNode<MapEditorCreatePreinstallPanel, Godot.TextEdit, RemarkInput> { public RemarkInput(MapEditorCreatePreinstallPanel uiPanel, Godot.TextEdit node) : base(uiPanel, node) { } public override RemarkInput Clone() => new (UiPanel, (Godot.TextEdit)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: MapEditorCreatePreinstall.MarginContainer.VBoxContainer.HBoxContainer5 /// </summary> public class HBoxContainer5 : UiNode<MapEditorCreatePreinstallPanel, Godot.HBoxContainer, HBoxContainer5> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreatePreinstall.MarginContainer.VBoxContainer.RemarkNameLabel /// </summary> public RemarkNameLabel L_RemarkNameLabel { get { if (_L_RemarkNameLabel == null) _L_RemarkNameLabel = new RemarkNameLabel(UiPanel, Instance.GetNodeOrNull<Godot.Label>("RemarkNameLabel")); return _L_RemarkNameLabel; } } private RemarkNameLabel _L_RemarkNameLabel; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.TextEdit"/>, 节点路径: MapEditorCreatePreinstall.MarginContainer.VBoxContainer.RemarkInput /// </summary> public RemarkInput L_RemarkInput { get { if (_L_RemarkInput == null) _L_RemarkInput = new RemarkInput(UiPanel, Instance.GetNodeOrNull<Godot.TextEdit>("RemarkInput")); return _L_RemarkInput; } } private RemarkInput _L_RemarkInput; public HBoxContainer5(MapEditorCreatePreinstallPanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { } public override HBoxContainer5 Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.VBoxContainer"/>, 路径: MapEditorCreatePreinstall.MarginContainer.VBoxContainer /// </summary> public class VBoxContainer : UiNode<MapEditorCreatePreinstallPanel, Godot.VBoxContainer, VBoxContainer> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: MapEditorCreatePreinstall.MarginContainer.HBoxContainer /// </summary> public HBoxContainer L_HBoxContainer { get { if (_L_HBoxContainer == null) _L_HBoxContainer = new HBoxContainer(UiPanel, Instance.GetNodeOrNull<Godot.HBoxContainer>("HBoxContainer")); return _L_HBoxContainer; } } private HBoxContainer _L_HBoxContainer; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: MapEditorCreatePreinstall.MarginContainer.HBoxContainer4 /// </summary> public HBoxContainer4 L_HBoxContainer4 { get { if (_L_HBoxContainer4 == null) _L_HBoxContainer4 = new HBoxContainer4(UiPanel, Instance.GetNodeOrNull<Godot.HBoxContainer>("HBoxContainer4")); return _L_HBoxContainer4; } } private HBoxContainer4 _L_HBoxContainer4; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: MapEditorCreatePreinstall.MarginContainer.HBoxContainer5 /// </summary> public HBoxContainer5 L_HBoxContainer5 { get { if (_L_HBoxContainer5 == null) _L_HBoxContainer5 = new HBoxContainer5(UiPanel, Instance.GetNodeOrNull<Godot.HBoxContainer>("HBoxContainer5")); return _L_HBoxContainer5; } } private HBoxContainer5 _L_HBoxContainer5; public VBoxContainer(MapEditorCreatePreinstallPanel uiPanel, Godot.VBoxContainer node) : base(uiPanel, node) { } public override VBoxContainer Clone() => new (UiPanel, (Godot.VBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.MarginContainer"/>, 路径: MapEditorCreatePreinstall.MarginContainer /// </summary> public class MarginContainer : UiNode<MapEditorCreatePreinstallPanel, Godot.MarginContainer, MarginContainer> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.VBoxContainer"/>, 节点路径: MapEditorCreatePreinstall.VBoxContainer /// </summary> public VBoxContainer L_VBoxContainer { get { if (_L_VBoxContainer == null) _L_VBoxContainer = new VBoxContainer(UiPanel, Instance.GetNodeOrNull<Godot.VBoxContainer>("VBoxContainer")); return _L_VBoxContainer; } } private VBoxContainer _L_VBoxContainer; public MarginContainer(MapEditorCreatePreinstallPanel uiPanel, Godot.MarginContainer node) : base(uiPanel, node) { } public override MarginContainer Clone() => new (UiPanel, (Godot.MarginContainer)Instance.Duplicate()); } /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreatePreinstall.MarginContainer.VBoxContainer.HBoxContainer.PreinstallNameLabel /// </summary> public PreinstallNameLabel S_PreinstallNameLabel => L_MarginContainer.L_VBoxContainer.L_HBoxContainer.L_PreinstallNameLabel; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.LineEdit"/>, 节点路径: MapEditorCreatePreinstall.MarginContainer.VBoxContainer.HBoxContainer.PreinstallNameInput /// </summary> public PreinstallNameInput S_PreinstallNameInput => L_MarginContainer.L_VBoxContainer.L_HBoxContainer.L_PreinstallNameInput; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: MapEditorCreatePreinstall.MarginContainer.VBoxContainer.HBoxContainer /// </summary> public HBoxContainer S_HBoxContainer => L_MarginContainer.L_VBoxContainer.L_HBoxContainer; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreatePreinstall.MarginContainer.VBoxContainer.HBoxContainer4.WeightNameLabel /// </summary> public WeightNameLabel S_WeightNameLabel => L_MarginContainer.L_VBoxContainer.L_HBoxContainer4.L_WeightNameLabel; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.SpinBox"/>, 节点路径: MapEditorCreatePreinstall.MarginContainer.VBoxContainer.HBoxContainer4.WeightInput /// </summary> public WeightInput S_WeightInput => L_MarginContainer.L_VBoxContainer.L_HBoxContainer4.L_WeightInput; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: MapEditorCreatePreinstall.MarginContainer.VBoxContainer.HBoxContainer4 /// </summary> public HBoxContainer4 S_HBoxContainer4 => L_MarginContainer.L_VBoxContainer.L_HBoxContainer4; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreatePreinstall.MarginContainer.VBoxContainer.HBoxContainer5.RemarkNameLabel /// </summary> public RemarkNameLabel S_RemarkNameLabel => L_MarginContainer.L_VBoxContainer.L_HBoxContainer5.L_RemarkNameLabel; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.TextEdit"/>, 节点路径: MapEditorCreatePreinstall.MarginContainer.VBoxContainer.HBoxContainer5.RemarkInput /// </summary> public RemarkInput S_RemarkInput => L_MarginContainer.L_VBoxContainer.L_HBoxContainer5.L_RemarkInput; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: MapEditorCreatePreinstall.MarginContainer.VBoxContainer.HBoxContainer5 /// </summary> public HBoxContainer5 S_HBoxContainer5 => L_MarginContainer.L_VBoxContainer.L_HBoxContainer5; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.VBoxContainer"/>, 节点路径: MapEditorCreatePreinstall.MarginContainer.VBoxContainer /// </summary> public VBoxContainer S_VBoxContainer => L_MarginContainer.L_VBoxContainer; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.MarginContainer"/>, 节点路径: MapEditorCreatePreinstall.MarginContainer /// </summary> public MarginContainer S_MarginContainer => L_MarginContainer; }