Newer
Older
DungeonShooting / DungeonShooting_Godot / prefab / ui / TileSetEditorTerrain.tscn
[gd_scene load_steps=2 format=3 uid="uid://dfqb73y4br8yd"]

[ext_resource type="Script" path="res://src/game/ui/tileSetEditorTerrain/TileSetEditorTerrainPanel.cs" id="1_6jjk7"]

[node name="TileSetEditorTerrain" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
script = ExtResource("1_6jjk7")