[gd_scene load_steps=11 format=3 uid="uid://crwmgbequhxf3"] [ext_resource type="Script" path="res://src/test/TestOptimizeSprite.cs" id="1_rwuav"] [ext_resource type="Texture2D" uid="uid://civvcowt2wklr" path="res://resource/sprite/weapon/weapon0001/Weapon0001.png" id="2_qvs0g"] [ext_resource type="Texture2D" uid="uid://b53kofmyan42g" path="res://resource/sprite/weapon/weapon0002/Weapon0002.png" id="3_jejmg"] [ext_resource type="Texture2D" uid="uid://clgf63extg800" path="res://resource/sprite/weapon/weapon0003/Weapon0003.png" id="4_twsss"] [ext_resource type="Texture2D" uid="uid://504f1r0mi33n" path="res://resource/sprite/weapon/weapon0005/Weapon0005.png" id="5_bdcjp"] [ext_resource type="Texture2D" uid="uid://dn0un05nr8xun" path="res://resource/sprite/weapon/weapon0006/Weapon0006.png" id="6_sqcu7"] [ext_resource type="Texture2D" uid="uid://bxhbsq0wb2yo1" path="res://resource/sprite/weapon/knife1.png" id="7_w4iwy"] [ext_resource type="Texture2D" uid="uid://dto03bc2qbhnj" path="res://resource/sprite/shell/Shell0001.png" id="8_csd6d"] [ext_resource type="Texture2D" uid="uid://yn8t7ovmt4gj" path="res://resource/sprite/weapon/gun1.png" id="9_mddgj"] [ext_resource type="Texture2D" uid="uid://5geiuvv6hyov" path="res://resource/sprite/weapon/gun2.png" id="10_rxwsh"] [node name="TestOptimizeSprite" type="Node2D" node_paths=PackedStringArray("Label")] script = ExtResource("1_rwuav") ImageList = Array[Texture2D]([ExtResource("2_qvs0g"), ExtResource("8_csd6d"), ExtResource("3_jejmg"), ExtResource("4_twsss"), ExtResource("5_bdcjp"), ExtResource("6_sqcu7"), ExtResource("7_w4iwy"), ExtResource("9_mddgj"), ExtResource("10_rxwsh")]) Label = NodePath("CanvasLayer/Panel/Label") [node name="CanvasLayer" type="CanvasLayer" parent="."] [node name="Panel" type="Panel" parent="CanvasLayer"] offset_right = 439.0 offset_bottom = 67.0 [node name="Label" type="Label" parent="CanvasLayer/Panel"] layout_mode = 1 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 text = "当前绘制数量: 0" horizontal_alignment = 1 vertical_alignment = 1