/// <summary> /// Activity注册类id前缀 /// </summary> public static class ActivityId { /// <summary> /// 根据 ActivityType 中的枚举类型获取类型名称的字符串 /// </summary> public static string GetTypeName(ActivityType activityType) { switch (activityType) { case ActivityType.None: return ""; case ActivityType.Test: return "测试"; case ActivityType.Role: case ActivityType.Player: return "角色"; case ActivityType.Enemy: return "敌人"; case ActivityType.Weapon: return "武器"; case ActivityType.Bullet: return "子弹"; case ActivityType.Shell: return "弹壳"; case ActivityType.Effect: return "特效"; case ActivityType.Prop: return "道具"; case ActivityType.Treasure: return "宝箱"; case ActivityType.Other: return "其他"; } return ""; } }