namespace UI.EditorTools; /// <summary> /// Ui代码, 该类是根据ui场景自动生成的, 请不要手动编辑该类, 以免造成代码丢失 /// </summary> public abstract partial class EditorTools : UiBase { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.ScrollContainer"/>, 节点路径: EditorTools.ScrollContainer /// </summary> public ScrollContainer L_ScrollContainer { get { if (_L_ScrollContainer == null) _L_ScrollContainer = new ScrollContainer((EditorToolsPanel)this, GetNode<Godot.ScrollContainer>("ScrollContainer")); return _L_ScrollContainer; } } private ScrollContainer _L_ScrollContainer; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.ConfirmationDialog"/>, 节点路径: EditorTools.Confirm /// </summary> public Confirm L_Confirm { get { if (_L_Confirm == null) _L_Confirm = new Confirm((EditorToolsPanel)this, GetNode<Godot.ConfirmationDialog>("Confirm")); return _L_Confirm; } } private Confirm _L_Confirm; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.AcceptDialog"/>, 节点路径: EditorTools.Tips /// </summary> public Tips L_Tips { get { if (_L_Tips == null) _L_Tips = new Tips((EditorToolsPanel)this, GetNode<Godot.AcceptDialog>("Tips")); return _L_Tips; } } private Tips _L_Tips; public EditorTools() : base(nameof(EditorTools)) { } public sealed override void OnInitNestedUi() { } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer.Label /// </summary> public class Label : UiNode<EditorToolsPanel, Godot.Label, Label> { public Label(EditorToolsPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override Label Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Button"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer.Button /// </summary> public class Button : UiNode<EditorToolsPanel, Godot.Button, Button> { public Button(EditorToolsPanel uiPanel, Godot.Button node) : base(uiPanel, node) { } public override Button Clone() => new (UiPanel, (Godot.Button)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer /// </summary> public class HBoxContainer : UiNode<EditorToolsPanel, Godot.HBoxContainer, HBoxContainer> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Label /// </summary> public Label L_Label { get { if (_L_Label == null) _L_Label = new Label(UiPanel, Instance.GetNode<Godot.Label>("Label")); return _L_Label; } } private Label _L_Label; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Button"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Button /// </summary> public Button L_Button { get { if (_L_Button == null) _L_Button = new Button(UiPanel, Instance.GetNode<Godot.Button>("Button")); return _L_Button; } } private Button _L_Button; public HBoxContainer(EditorToolsPanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { } public override HBoxContainer Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer3.Label /// </summary> public class Label_1 : UiNode<EditorToolsPanel, Godot.Label, Label_1> { public Label_1(EditorToolsPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override Label_1 Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.LineEdit"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer3.LineEdit /// </summary> public class LineEdit : UiNode<EditorToolsPanel, Godot.LineEdit, LineEdit> { public LineEdit(EditorToolsPanel uiPanel, Godot.LineEdit node) : base(uiPanel, node) { } public override LineEdit Clone() => new (UiPanel, (Godot.LineEdit)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Button"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer3.Button /// </summary> public class Button_1 : UiNode<EditorToolsPanel, Godot.Button, Button_1> { public Button_1(EditorToolsPanel uiPanel, Godot.Button node) : base(uiPanel, node) { } public override Button_1 Clone() => new (UiPanel, (Godot.Button)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer3 /// </summary> public class HBoxContainer3 : UiNode<EditorToolsPanel, Godot.HBoxContainer, HBoxContainer3> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Label /// </summary> public Label_1 L_Label { get { if (_L_Label == null) _L_Label = new Label_1(UiPanel, Instance.GetNode<Godot.Label>("Label")); return _L_Label; } } private Label_1 _L_Label; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.LineEdit"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.LineEdit /// </summary> public LineEdit L_LineEdit { get { if (_L_LineEdit == null) _L_LineEdit = new LineEdit(UiPanel, Instance.GetNode<Godot.LineEdit>("LineEdit")); return _L_LineEdit; } } private LineEdit _L_LineEdit; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Button"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Button /// </summary> public Button_1 L_Button { get { if (_L_Button == null) _L_Button = new Button_1(UiPanel, Instance.GetNode<Godot.Button>("Button")); return _L_Button; } } private Button_1 _L_Button; public HBoxContainer3(EditorToolsPanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { } public override HBoxContainer3 Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer4.Label /// </summary> public class Label_2 : UiNode<EditorToolsPanel, Godot.Label, Label_2> { public Label_2(EditorToolsPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override Label_2 Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Button"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer4.Button /// </summary> public class Button_2 : UiNode<EditorToolsPanel, Godot.Button, Button_2> { public Button_2(EditorToolsPanel uiPanel, Godot.Button node) : base(uiPanel, node) { } public override Button_2 Clone() => new (UiPanel, (Godot.Button)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer4 /// </summary> public class HBoxContainer4 : UiNode<EditorToolsPanel, Godot.HBoxContainer, HBoxContainer4> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Label /// </summary> public Label_2 L_Label { get { if (_L_Label == null) _L_Label = new Label_2(UiPanel, Instance.GetNode<Godot.Label>("Label")); return _L_Label; } } private Label_2 _L_Label; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Button"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Button /// </summary> public Button_2 L_Button { get { if (_L_Button == null) _L_Button = new Button_2(UiPanel, Instance.GetNode<Godot.Button>("Button")); return _L_Button; } } private Button_2 _L_Button; public HBoxContainer4(EditorToolsPanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { } public override HBoxContainer4 Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer5.Label /// </summary> public class Label_3 : UiNode<EditorToolsPanel, Godot.Label, Label_3> { public Label_3(EditorToolsPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override Label_3 Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Button"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer5.Button /// </summary> public class Button_3 : UiNode<EditorToolsPanel, Godot.Button, Button_3> { public Button_3(EditorToolsPanel uiPanel, Godot.Button node) : base(uiPanel, node) { } public override Button_3 Clone() => new (UiPanel, (Godot.Button)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer5 /// </summary> public class HBoxContainer5 : UiNode<EditorToolsPanel, Godot.HBoxContainer, HBoxContainer5> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Label /// </summary> public Label_3 L_Label { get { if (_L_Label == null) _L_Label = new Label_3(UiPanel, Instance.GetNode<Godot.Label>("Label")); return _L_Label; } } private Label_3 _L_Label; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Button"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Button /// </summary> public Button_3 L_Button { get { if (_L_Button == null) _L_Button = new Button_3(UiPanel, Instance.GetNode<Godot.Button>("Button")); return _L_Button; } } private Button_3 _L_Button; public HBoxContainer5(EditorToolsPanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { } public override HBoxContainer5 Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer6.Label /// </summary> public class Label_4 : UiNode<EditorToolsPanel, Godot.Label, Label_4> { public Label_4(EditorToolsPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override Label_4 Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Button"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer6.Button /// </summary> public class Button_4 : UiNode<EditorToolsPanel, Godot.Button, Button_4> { public Button_4(EditorToolsPanel uiPanel, Godot.Button node) : base(uiPanel, node) { } public override Button_4 Clone() => new (UiPanel, (Godot.Button)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer6 /// </summary> public class HBoxContainer6 : UiNode<EditorToolsPanel, Godot.HBoxContainer, HBoxContainer6> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Label /// </summary> public Label_4 L_Label { get { if (_L_Label == null) _L_Label = new Label_4(UiPanel, Instance.GetNode<Godot.Label>("Label")); return _L_Label; } } private Label_4 _L_Label; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Button"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Button /// </summary> public Button_4 L_Button { get { if (_L_Button == null) _L_Button = new Button_4(UiPanel, Instance.GetNode<Godot.Button>("Button")); return _L_Button; } } private Button_4 _L_Button; public HBoxContainer6(EditorToolsPanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { } public override HBoxContainer6 Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer7.Label /// </summary> public class Label_5 : UiNode<EditorToolsPanel, Godot.Label, Label_5> { public Label_5(EditorToolsPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override Label_5 Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Button"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer7.Button /// </summary> public class Button_5 : UiNode<EditorToolsPanel, Godot.Button, Button_5> { public Button_5(EditorToolsPanel uiPanel, Godot.Button node) : base(uiPanel, node) { } public override Button_5 Clone() => new (UiPanel, (Godot.Button)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer7 /// </summary> public class HBoxContainer7 : UiNode<EditorToolsPanel, Godot.HBoxContainer, HBoxContainer7> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Label /// </summary> public Label_5 L_Label { get { if (_L_Label == null) _L_Label = new Label_5(UiPanel, Instance.GetNode<Godot.Label>("Label")); return _L_Label; } } private Label_5 _L_Label; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Button"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Button /// </summary> public Button_5 L_Button { get { if (_L_Button == null) _L_Button = new Button_5(UiPanel, Instance.GetNode<Godot.Button>("Button")); return _L_Button; } } private Button_5 _L_Button; public HBoxContainer7(EditorToolsPanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { } public override HBoxContainer7 Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer8.Label /// </summary> public class Label_6 : UiNode<EditorToolsPanel, Godot.Label, Label_6> { public Label_6(EditorToolsPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override Label_6 Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Button"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer8.Button /// </summary> public class Button_6 : UiNode<EditorToolsPanel, Godot.Button, Button_6> { public Button_6(EditorToolsPanel uiPanel, Godot.Button node) : base(uiPanel, node) { } public override Button_6 Clone() => new (UiPanel, (Godot.Button)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer8 /// </summary> public class HBoxContainer8 : UiNode<EditorToolsPanel, Godot.HBoxContainer, HBoxContainer8> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Label /// </summary> public Label_6 L_Label { get { if (_L_Label == null) _L_Label = new Label_6(UiPanel, Instance.GetNode<Godot.Label>("Label")); return _L_Label; } } private Label_6 _L_Label; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Button"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Button /// </summary> public Button_6 L_Button { get { if (_L_Button == null) _L_Button = new Button_6(UiPanel, Instance.GetNode<Godot.Button>("Button")); return _L_Button; } } private Button_6 _L_Button; public HBoxContainer8(EditorToolsPanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { } public override HBoxContainer8 Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.VBoxContainer"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer /// </summary> public class VBoxContainer : UiNode<EditorToolsPanel, Godot.VBoxContainer, VBoxContainer> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.HBoxContainer /// </summary> public HBoxContainer L_HBoxContainer { get { if (_L_HBoxContainer == null) _L_HBoxContainer = new HBoxContainer(UiPanel, Instance.GetNode<Godot.HBoxContainer>("HBoxContainer")); return _L_HBoxContainer; } } private HBoxContainer _L_HBoxContainer; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.HBoxContainer3 /// </summary> public HBoxContainer3 L_HBoxContainer3 { get { if (_L_HBoxContainer3 == null) _L_HBoxContainer3 = new HBoxContainer3(UiPanel, Instance.GetNode<Godot.HBoxContainer>("HBoxContainer3")); return _L_HBoxContainer3; } } private HBoxContainer3 _L_HBoxContainer3; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.HBoxContainer4 /// </summary> public HBoxContainer4 L_HBoxContainer4 { get { if (_L_HBoxContainer4 == null) _L_HBoxContainer4 = new HBoxContainer4(UiPanel, Instance.GetNode<Godot.HBoxContainer>("HBoxContainer4")); return _L_HBoxContainer4; } } private HBoxContainer4 _L_HBoxContainer4; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.HBoxContainer5 /// </summary> public HBoxContainer5 L_HBoxContainer5 { get { if (_L_HBoxContainer5 == null) _L_HBoxContainer5 = new HBoxContainer5(UiPanel, Instance.GetNode<Godot.HBoxContainer>("HBoxContainer5")); return _L_HBoxContainer5; } } private HBoxContainer5 _L_HBoxContainer5; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.HBoxContainer6 /// </summary> public HBoxContainer6 L_HBoxContainer6 { get { if (_L_HBoxContainer6 == null) _L_HBoxContainer6 = new HBoxContainer6(UiPanel, Instance.GetNode<Godot.HBoxContainer>("HBoxContainer6")); return _L_HBoxContainer6; } } private HBoxContainer6 _L_HBoxContainer6; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.HBoxContainer7 /// </summary> public HBoxContainer7 L_HBoxContainer7 { get { if (_L_HBoxContainer7 == null) _L_HBoxContainer7 = new HBoxContainer7(UiPanel, Instance.GetNode<Godot.HBoxContainer>("HBoxContainer7")); return _L_HBoxContainer7; } } private HBoxContainer7 _L_HBoxContainer7; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.HBoxContainer8 /// </summary> public HBoxContainer8 L_HBoxContainer8 { get { if (_L_HBoxContainer8 == null) _L_HBoxContainer8 = new HBoxContainer8(UiPanel, Instance.GetNode<Godot.HBoxContainer>("HBoxContainer8")); return _L_HBoxContainer8; } } private HBoxContainer8 _L_HBoxContainer8; public VBoxContainer(EditorToolsPanel uiPanel, Godot.VBoxContainer node) : base(uiPanel, node) { } public override VBoxContainer Clone() => new (UiPanel, (Godot.VBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.MarginContainer"/>, 路径: EditorTools.ScrollContainer.MarginContainer /// </summary> public class MarginContainer : UiNode<EditorToolsPanel, Godot.MarginContainer, MarginContainer> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.VBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.VBoxContainer /// </summary> public VBoxContainer L_VBoxContainer { get { if (_L_VBoxContainer == null) _L_VBoxContainer = new VBoxContainer(UiPanel, Instance.GetNode<Godot.VBoxContainer>("VBoxContainer")); return _L_VBoxContainer; } } private VBoxContainer _L_VBoxContainer; public MarginContainer(EditorToolsPanel uiPanel, Godot.MarginContainer node) : base(uiPanel, node) { } public override MarginContainer Clone() => new (UiPanel, (Godot.MarginContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.ScrollContainer"/>, 路径: EditorTools.ScrollContainer /// </summary> public class ScrollContainer : UiNode<EditorToolsPanel, Godot.ScrollContainer, ScrollContainer> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.MarginContainer"/>, 节点路径: EditorTools.MarginContainer /// </summary> public MarginContainer L_MarginContainer { get { if (_L_MarginContainer == null) _L_MarginContainer = new MarginContainer(UiPanel, Instance.GetNode<Godot.MarginContainer>("MarginContainer")); return _L_MarginContainer; } } private MarginContainer _L_MarginContainer; public ScrollContainer(EditorToolsPanel uiPanel, Godot.ScrollContainer node) : base(uiPanel, node) { } public override ScrollContainer Clone() => new (UiPanel, (Godot.ScrollContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.ConfirmationDialog"/>, 路径: EditorTools.Confirm /// </summary> public class Confirm : UiNode<EditorToolsPanel, Godot.ConfirmationDialog, Confirm> { public Confirm(EditorToolsPanel uiPanel, Godot.ConfirmationDialog node) : base(uiPanel, node) { } public override Confirm Clone() => new (UiPanel, (Godot.ConfirmationDialog)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.AcceptDialog"/>, 路径: EditorTools.Tips /// </summary> public class Tips : UiNode<EditorToolsPanel, Godot.AcceptDialog, Tips> { public Tips(EditorToolsPanel uiPanel, Godot.AcceptDialog node) : base(uiPanel, node) { } public override Tips Clone() => new (UiPanel, (Godot.AcceptDialog)Instance.Duplicate()); } /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer /// </summary> public HBoxContainer S_HBoxContainer => L_ScrollContainer.L_MarginContainer.L_VBoxContainer.L_HBoxContainer; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.LineEdit"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer3.LineEdit /// </summary> public LineEdit S_LineEdit => L_ScrollContainer.L_MarginContainer.L_VBoxContainer.L_HBoxContainer3.L_LineEdit; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer3 /// </summary> public HBoxContainer3 S_HBoxContainer3 => L_ScrollContainer.L_MarginContainer.L_VBoxContainer.L_HBoxContainer3; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer4 /// </summary> public HBoxContainer4 S_HBoxContainer4 => L_ScrollContainer.L_MarginContainer.L_VBoxContainer.L_HBoxContainer4; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer5 /// </summary> public HBoxContainer5 S_HBoxContainer5 => L_ScrollContainer.L_MarginContainer.L_VBoxContainer.L_HBoxContainer5; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer6 /// </summary> public HBoxContainer6 S_HBoxContainer6 => L_ScrollContainer.L_MarginContainer.L_VBoxContainer.L_HBoxContainer6; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer7 /// </summary> public HBoxContainer7 S_HBoxContainer7 => L_ScrollContainer.L_MarginContainer.L_VBoxContainer.L_HBoxContainer7; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer8 /// </summary> public HBoxContainer8 S_HBoxContainer8 => L_ScrollContainer.L_MarginContainer.L_VBoxContainer.L_HBoxContainer8; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.VBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer /// </summary> public VBoxContainer S_VBoxContainer => L_ScrollContainer.L_MarginContainer.L_VBoxContainer; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.MarginContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer /// </summary> public MarginContainer S_MarginContainer => L_ScrollContainer.L_MarginContainer; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.ScrollContainer"/>, 节点路径: EditorTools.ScrollContainer /// </summary> public ScrollContainer S_ScrollContainer => L_ScrollContainer; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.ConfirmationDialog"/>, 节点路径: EditorTools.Confirm /// </summary> public Confirm S_Confirm => L_Confirm; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.AcceptDialog"/>, 节点路径: EditorTools.Tips /// </summary> public Tips S_Tips => L_Tips; }