namespace UI.MapEditorCreateMark; /// <summary> /// Ui代码, 该类是根据ui场景自动生成的, 请不要手动编辑该类, 以免造成代码丢失 /// </summary> public abstract partial class MapEditorCreateMark : UiBase { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.MarginContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer /// </summary> public MarginContainer L_MarginContainer { get { if (_L_MarginContainer == null) _L_MarginContainer = new MarginContainer((MapEditorCreateMarkPanel)this, GetNode<Godot.MarginContainer>("MarginContainer")); return _L_MarginContainer; } } private MarginContainer _L_MarginContainer; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.MarginContainer"/>, 节点路径: MapEditorCreateMark.ExpandPanel /// </summary> public ExpandPanel L_ExpandPanel { get { if (_L_ExpandPanel == null) _L_ExpandPanel = new ExpandPanel((MapEditorCreateMarkPanel)this, GetNode<Godot.MarginContainer>("ExpandPanel")); return _L_ExpandPanel; } } private ExpandPanel _L_ExpandPanel; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="UI.MapEditorCreateMark.NumberAttribute"/>, 节点路径: MapEditorCreateMark.NumberBar /// </summary> public NumberBar L_NumberBar { get { if (_L_NumberBar == null) _L_NumberBar = new NumberBar((MapEditorCreateMarkPanel)this, GetNode<UI.MapEditorCreateMark.NumberAttribute>("NumberBar")); return _L_NumberBar; } } private NumberBar _L_NumberBar; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="UI.MapEditorCreateMark.OptionAttribute"/>, 节点路径: MapEditorCreateMark.OptionBar /// </summary> public OptionBar L_OptionBar { get { if (_L_OptionBar == null) _L_OptionBar = new OptionBar((MapEditorCreateMarkPanel)this, GetNode<UI.MapEditorCreateMark.OptionAttribute>("OptionBar")); return _L_OptionBar; } } private OptionBar _L_OptionBar; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="UI.MapEditorCreateMark.ObjectAttribute"/>, 节点路径: MapEditorCreateMark.ObjectBar /// </summary> public ObjectBar L_ObjectBar { get { if (_L_ObjectBar == null) _L_ObjectBar = new ObjectBar((MapEditorCreateMarkPanel)this, GetNode<UI.MapEditorCreateMark.ObjectAttribute>("ObjectBar")); return _L_ObjectBar; } } private ObjectBar _L_ObjectBar; public MapEditorCreateMark() : base(nameof(MapEditorCreateMark)) { } public sealed override void OnInitNestedUi() { _ = L_NumberBar; _ = L_OptionBar; _ = L_ObjectBar; } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer2.PosLabel /// </summary> public class PosLabel : UiNode<MapEditorCreateMarkPanel, Godot.Label, PosLabel> { public PosLabel(MapEditorCreateMarkPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override PosLabel Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer2.VBoxContainer.HBoxContainer.Label /// </summary> public class Label : UiNode<MapEditorCreateMarkPanel, Godot.Label, Label> { public Label(MapEditorCreateMarkPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override Label Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.SpinBox"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer2.VBoxContainer.HBoxContainer.PosX /// </summary> public class PosX : UiNode<MapEditorCreateMarkPanel, Godot.SpinBox, PosX> { public PosX(MapEditorCreateMarkPanel uiPanel, Godot.SpinBox node) : base(uiPanel, node) { } public override PosX Clone() => new (UiPanel, (Godot.SpinBox)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer2.VBoxContainer.HBoxContainer /// </summary> public class HBoxContainer : UiNode<MapEditorCreateMarkPanel, Godot.HBoxContainer, HBoxContainer> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer2.VBoxContainer.Label /// </summary> public Label L_Label { get { if (_L_Label == null) _L_Label = new Label(UiPanel, Instance.GetNode<Godot.Label>("Label")); return _L_Label; } } private Label _L_Label; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.SpinBox"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer2.VBoxContainer.PosX /// </summary> public PosX L_PosX { get { if (_L_PosX == null) _L_PosX = new PosX(UiPanel, Instance.GetNode<Godot.SpinBox>("PosX")); return _L_PosX; } } private PosX _L_PosX; public HBoxContainer(MapEditorCreateMarkPanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { } public override HBoxContainer Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer2.VBoxContainer.HBoxContainer2.Label /// </summary> public class Label_1 : UiNode<MapEditorCreateMarkPanel, Godot.Label, Label_1> { public Label_1(MapEditorCreateMarkPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override Label_1 Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.SpinBox"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer2.VBoxContainer.HBoxContainer2.PosY /// </summary> public class PosY : UiNode<MapEditorCreateMarkPanel, Godot.SpinBox, PosY> { public PosY(MapEditorCreateMarkPanel uiPanel, Godot.SpinBox node) : base(uiPanel, node) { } public override PosY Clone() => new (UiPanel, (Godot.SpinBox)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer2.VBoxContainer.HBoxContainer2 /// </summary> public class HBoxContainer2_1 : UiNode<MapEditorCreateMarkPanel, Godot.HBoxContainer, HBoxContainer2_1> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer2.VBoxContainer.Label /// </summary> public Label_1 L_Label { get { if (_L_Label == null) _L_Label = new Label_1(UiPanel, Instance.GetNode<Godot.Label>("Label")); return _L_Label; } } private Label_1 _L_Label; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.SpinBox"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer2.VBoxContainer.PosY /// </summary> public PosY L_PosY { get { if (_L_PosY == null) _L_PosY = new PosY(UiPanel, Instance.GetNode<Godot.SpinBox>("PosY")); return _L_PosY; } } private PosY _L_PosY; public HBoxContainer2_1(MapEditorCreateMarkPanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { } public override HBoxContainer2_1 Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.VBoxContainer"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer2.VBoxContainer /// </summary> public class VBoxContainer_1 : UiNode<MapEditorCreateMarkPanel, Godot.VBoxContainer, VBoxContainer_1> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer2.HBoxContainer /// </summary> public HBoxContainer L_HBoxContainer { get { if (_L_HBoxContainer == null) _L_HBoxContainer = new HBoxContainer(UiPanel, Instance.GetNode<Godot.HBoxContainer>("HBoxContainer")); return _L_HBoxContainer; } } private HBoxContainer _L_HBoxContainer; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer2.HBoxContainer2 /// </summary> public HBoxContainer2_1 L_HBoxContainer2 { get { if (_L_HBoxContainer2 == null) _L_HBoxContainer2 = new HBoxContainer2_1(UiPanel, Instance.GetNode<Godot.HBoxContainer>("HBoxContainer2")); return _L_HBoxContainer2; } } private HBoxContainer2_1 _L_HBoxContainer2; public VBoxContainer_1(MapEditorCreateMarkPanel uiPanel, Godot.VBoxContainer node) : base(uiPanel, node) { } public override VBoxContainer_1 Clone() => new (UiPanel, (Godot.VBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer2 /// </summary> public class HBoxContainer2 : UiNode<MapEditorCreateMarkPanel, Godot.HBoxContainer, HBoxContainer2> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.PosLabel /// </summary> public PosLabel L_PosLabel { get { if (_L_PosLabel == null) _L_PosLabel = new PosLabel(UiPanel, Instance.GetNode<Godot.Label>("PosLabel")); return _L_PosLabel; } } private PosLabel _L_PosLabel; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.VBoxContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.VBoxContainer /// </summary> public VBoxContainer_1 L_VBoxContainer { get { if (_L_VBoxContainer == null) _L_VBoxContainer = new VBoxContainer_1(UiPanel, Instance.GetNode<Godot.VBoxContainer>("VBoxContainer")); return _L_VBoxContainer; } } private VBoxContainer_1 _L_VBoxContainer; public HBoxContainer2(MapEditorCreateMarkPanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { } public override HBoxContainer2 Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer3.SizeLabel /// </summary> public class SizeLabel : UiNode<MapEditorCreateMarkPanel, Godot.Label, SizeLabel> { public SizeLabel(MapEditorCreateMarkPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override SizeLabel Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer3.VBoxContainer.HBoxContainer.Label /// </summary> public class Label_2 : UiNode<MapEditorCreateMarkPanel, Godot.Label, Label_2> { public Label_2(MapEditorCreateMarkPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override Label_2 Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.SpinBox"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer3.VBoxContainer.HBoxContainer.SizeX /// </summary> public class SizeX : UiNode<MapEditorCreateMarkPanel, Godot.SpinBox, SizeX> { public SizeX(MapEditorCreateMarkPanel uiPanel, Godot.SpinBox node) : base(uiPanel, node) { } public override SizeX Clone() => new (UiPanel, (Godot.SpinBox)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer3.VBoxContainer.HBoxContainer /// </summary> public class HBoxContainer_1 : UiNode<MapEditorCreateMarkPanel, Godot.HBoxContainer, HBoxContainer_1> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer3.VBoxContainer.Label /// </summary> public Label_2 L_Label { get { if (_L_Label == null) _L_Label = new Label_2(UiPanel, Instance.GetNode<Godot.Label>("Label")); return _L_Label; } } private Label_2 _L_Label; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.SpinBox"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer3.VBoxContainer.SizeX /// </summary> public SizeX L_SizeX { get { if (_L_SizeX == null) _L_SizeX = new SizeX(UiPanel, Instance.GetNode<Godot.SpinBox>("SizeX")); return _L_SizeX; } } private SizeX _L_SizeX; public HBoxContainer_1(MapEditorCreateMarkPanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { } public override HBoxContainer_1 Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer3.VBoxContainer.HBoxContainer2.Label /// </summary> public class Label_3 : UiNode<MapEditorCreateMarkPanel, Godot.Label, Label_3> { public Label_3(MapEditorCreateMarkPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override Label_3 Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.SpinBox"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer3.VBoxContainer.HBoxContainer2.SizeY /// </summary> public class SizeY : UiNode<MapEditorCreateMarkPanel, Godot.SpinBox, SizeY> { public SizeY(MapEditorCreateMarkPanel uiPanel, Godot.SpinBox node) : base(uiPanel, node) { } public override SizeY Clone() => new (UiPanel, (Godot.SpinBox)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer3.VBoxContainer.HBoxContainer2 /// </summary> public class HBoxContainer2_2 : UiNode<MapEditorCreateMarkPanel, Godot.HBoxContainer, HBoxContainer2_2> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer3.VBoxContainer.Label /// </summary> public Label_3 L_Label { get { if (_L_Label == null) _L_Label = new Label_3(UiPanel, Instance.GetNode<Godot.Label>("Label")); return _L_Label; } } private Label_3 _L_Label; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.SpinBox"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer3.VBoxContainer.SizeY /// </summary> public SizeY L_SizeY { get { if (_L_SizeY == null) _L_SizeY = new SizeY(UiPanel, Instance.GetNode<Godot.SpinBox>("SizeY")); return _L_SizeY; } } private SizeY _L_SizeY; public HBoxContainer2_2(MapEditorCreateMarkPanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { } public override HBoxContainer2_2 Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.VBoxContainer"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer3.VBoxContainer /// </summary> public class VBoxContainer_2 : UiNode<MapEditorCreateMarkPanel, Godot.VBoxContainer, VBoxContainer_2> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer3.HBoxContainer /// </summary> public HBoxContainer_1 L_HBoxContainer { get { if (_L_HBoxContainer == null) _L_HBoxContainer = new HBoxContainer_1(UiPanel, Instance.GetNode<Godot.HBoxContainer>("HBoxContainer")); return _L_HBoxContainer; } } private HBoxContainer_1 _L_HBoxContainer; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer3.HBoxContainer2 /// </summary> public HBoxContainer2_2 L_HBoxContainer2 { get { if (_L_HBoxContainer2 == null) _L_HBoxContainer2 = new HBoxContainer2_2(UiPanel, Instance.GetNode<Godot.HBoxContainer>("HBoxContainer2")); return _L_HBoxContainer2; } } private HBoxContainer2_2 _L_HBoxContainer2; public VBoxContainer_2(MapEditorCreateMarkPanel uiPanel, Godot.VBoxContainer node) : base(uiPanel, node) { } public override VBoxContainer_2 Clone() => new (UiPanel, (Godot.VBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer3 /// </summary> public class HBoxContainer3_1 : UiNode<MapEditorCreateMarkPanel, Godot.HBoxContainer, HBoxContainer3_1> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.SizeLabel /// </summary> public SizeLabel L_SizeLabel { get { if (_L_SizeLabel == null) _L_SizeLabel = new SizeLabel(UiPanel, Instance.GetNode<Godot.Label>("SizeLabel")); return _L_SizeLabel; } } private SizeLabel _L_SizeLabel; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.VBoxContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.VBoxContainer /// </summary> public VBoxContainer_2 L_VBoxContainer { get { if (_L_VBoxContainer == null) _L_VBoxContainer = new VBoxContainer_2(UiPanel, Instance.GetNode<Godot.VBoxContainer>("VBoxContainer")); return _L_VBoxContainer; } } private VBoxContainer_2 _L_VBoxContainer; public HBoxContainer3_1(MapEditorCreateMarkPanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { } public override HBoxContainer3_1 Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.DelayContainer.DelayNameLabel /// </summary> public class DelayNameLabel : UiNode<MapEditorCreateMarkPanel, Godot.Label, DelayNameLabel> { public DelayNameLabel(MapEditorCreateMarkPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override DelayNameLabel Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.SpinBox"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.DelayContainer.DelayInput /// </summary> public class DelayInput : UiNode<MapEditorCreateMarkPanel, Godot.SpinBox, DelayInput> { public DelayInput(MapEditorCreateMarkPanel uiPanel, Godot.SpinBox node) : base(uiPanel, node) { } public override DelayInput Clone() => new (UiPanel, (Godot.SpinBox)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.DelayContainer /// </summary> public class DelayContainer : UiNode<MapEditorCreateMarkPanel, Godot.HBoxContainer, DelayContainer> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.DelayNameLabel /// </summary> public DelayNameLabel L_DelayNameLabel { get { if (_L_DelayNameLabel == null) _L_DelayNameLabel = new DelayNameLabel(UiPanel, Instance.GetNode<Godot.Label>("DelayNameLabel")); return _L_DelayNameLabel; } } private DelayNameLabel _L_DelayNameLabel; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.SpinBox"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.DelayInput /// </summary> public DelayInput L_DelayInput { get { if (_L_DelayInput == null) _L_DelayInput = new DelayInput(UiPanel, Instance.GetNode<Godot.SpinBox>("DelayInput")); return _L_DelayInput; } } private DelayInput _L_DelayInput; public DelayContainer(MapEditorCreateMarkPanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { } public override DelayContainer Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3 /// </summary> public class HBoxContainer3 : UiNode<MapEditorCreateMarkPanel, Godot.HBoxContainer, HBoxContainer3> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer2 /// </summary> public HBoxContainer2 L_HBoxContainer2 { get { if (_L_HBoxContainer2 == null) _L_HBoxContainer2 = new HBoxContainer2(UiPanel, Instance.GetNode<Godot.HBoxContainer>("HBoxContainer2")); return _L_HBoxContainer2; } } private HBoxContainer2 _L_HBoxContainer2; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3 /// </summary> public HBoxContainer3_1 L_HBoxContainer3 { get { if (_L_HBoxContainer3 == null) _L_HBoxContainer3 = new HBoxContainer3_1(UiPanel, Instance.GetNode<Godot.HBoxContainer>("HBoxContainer3")); return _L_HBoxContainer3; } } private HBoxContainer3_1 _L_HBoxContainer3; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.DelayContainer /// </summary> public DelayContainer L_DelayContainer { get { if (_L_DelayContainer == null) _L_DelayContainer = new DelayContainer(UiPanel, Instance.GetNode<Godot.HBoxContainer>("DelayContainer")); return _L_DelayContainer; } } private DelayContainer _L_DelayContainer; public HBoxContainer3(MapEditorCreateMarkPanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { } public override HBoxContainer3 Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Button"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.AddMark /// </summary> public class AddMark : UiNode<MapEditorCreateMarkPanel, Godot.Button, AddMark> { public AddMark(MapEditorCreateMarkPanel uiPanel, Godot.Button node) : base(uiPanel, node) { } public override AddMark Clone() => new (UiPanel, (Godot.Button)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Control"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.HBoxContainer.Control /// </summary> public class Control : UiNode<MapEditorCreateMarkPanel, Godot.Control, Control> { public Control(MapEditorCreateMarkPanel uiPanel, Godot.Control node) : base(uiPanel, node) { } public override Control Clone() => new (UiPanel, (Godot.Control)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.HBoxContainer.IconTitle /// </summary> public class IconTitle : UiNode<MapEditorCreateMarkPanel, Godot.Label, IconTitle> { public IconTitle(MapEditorCreateMarkPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override IconTitle Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.HBoxContainer.IdTitle /// </summary> public class IdTitle : UiNode<MapEditorCreateMarkPanel, Godot.Label, IdTitle> { public IdTitle(MapEditorCreateMarkPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override IdTitle Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.HBoxContainer.NameTitle /// </summary> public class NameTitle : UiNode<MapEditorCreateMarkPanel, Godot.Label, NameTitle> { public NameTitle(MapEditorCreateMarkPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override NameTitle Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.HBoxContainer.TypeTitle /// </summary> public class TypeTitle : UiNode<MapEditorCreateMarkPanel, Godot.Label, TypeTitle> { public TypeTitle(MapEditorCreateMarkPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override TypeTitle Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.HBoxContainer.WeightTitle /// </summary> public class WeightTitle : UiNode<MapEditorCreateMarkPanel, Godot.Label, WeightTitle> { public WeightTitle(MapEditorCreateMarkPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override WeightTitle Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.HBoxContainer.ExtraTitle /// </summary> public class ExtraTitle : UiNode<MapEditorCreateMarkPanel, Godot.Label, ExtraTitle> { public ExtraTitle(MapEditorCreateMarkPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override ExtraTitle Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.HBoxContainer /// </summary> public class HBoxContainer_2 : UiNode<MapEditorCreateMarkPanel, Godot.HBoxContainer, HBoxContainer_2> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Control"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.Control /// </summary> public Control L_Control { get { if (_L_Control == null) _L_Control = new Control(UiPanel, Instance.GetNode<Godot.Control>("Control")); return _L_Control; } } private Control _L_Control; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.IconTitle /// </summary> public IconTitle L_IconTitle { get { if (_L_IconTitle == null) _L_IconTitle = new IconTitle(UiPanel, Instance.GetNode<Godot.Label>("IconTitle")); return _L_IconTitle; } } private IconTitle _L_IconTitle; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.IdTitle /// </summary> public IdTitle L_IdTitle { get { if (_L_IdTitle == null) _L_IdTitle = new IdTitle(UiPanel, Instance.GetNode<Godot.Label>("IdTitle")); return _L_IdTitle; } } private IdTitle _L_IdTitle; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.NameTitle /// </summary> public NameTitle L_NameTitle { get { if (_L_NameTitle == null) _L_NameTitle = new NameTitle(UiPanel, Instance.GetNode<Godot.Label>("NameTitle")); return _L_NameTitle; } } private NameTitle _L_NameTitle; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.TypeTitle /// </summary> public TypeTitle L_TypeTitle { get { if (_L_TypeTitle == null) _L_TypeTitle = new TypeTitle(UiPanel, Instance.GetNode<Godot.Label>("TypeTitle")); return _L_TypeTitle; } } private TypeTitle _L_TypeTitle; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.WeightTitle /// </summary> public WeightTitle L_WeightTitle { get { if (_L_WeightTitle == null) _L_WeightTitle = new WeightTitle(UiPanel, Instance.GetNode<Godot.Label>("WeightTitle")); return _L_WeightTitle; } } private WeightTitle _L_WeightTitle; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.ExtraTitle /// </summary> public ExtraTitle L_ExtraTitle { get { if (_L_ExtraTitle == null) _L_ExtraTitle = new ExtraTitle(UiPanel, Instance.GetNode<Godot.Label>("ExtraTitle")); return _L_ExtraTitle; } } private ExtraTitle _L_ExtraTitle; public HBoxContainer_2(MapEditorCreateMarkPanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { } public override HBoxContainer_2 Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Button"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.ScrollContainer.MarkObject.VBoxContainer.HBoxContainer.ExpandButton /// </summary> public class ExpandButton : UiNode<MapEditorCreateMarkPanel, Godot.Button, ExpandButton> { public ExpandButton(MapEditorCreateMarkPanel uiPanel, Godot.Button node) : base(uiPanel, node) { } public override ExpandButton Clone() => new (UiPanel, (Godot.Button)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.TextureRect"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.ScrollContainer.MarkObject.VBoxContainer.HBoxContainer.Icon /// </summary> public class Icon : UiNode<MapEditorCreateMarkPanel, Godot.TextureRect, Icon> { public Icon(MapEditorCreateMarkPanel uiPanel, Godot.TextureRect node) : base(uiPanel, node) { } public override Icon Clone() => new (UiPanel, (Godot.TextureRect)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.ScrollContainer.MarkObject.VBoxContainer.HBoxContainer.IdLabel /// </summary> public class IdLabel : UiNode<MapEditorCreateMarkPanel, Godot.Label, IdLabel> { public IdLabel(MapEditorCreateMarkPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override IdLabel Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.ScrollContainer.MarkObject.VBoxContainer.HBoxContainer.NameLabel /// </summary> public class NameLabel : UiNode<MapEditorCreateMarkPanel, Godot.Label, NameLabel> { public NameLabel(MapEditorCreateMarkPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override NameLabel Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.ScrollContainer.MarkObject.VBoxContainer.HBoxContainer.TypeLabel /// </summary> public class TypeLabel : UiNode<MapEditorCreateMarkPanel, Godot.Label, TypeLabel> { public TypeLabel(MapEditorCreateMarkPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override TypeLabel Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.SpinBox"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.ScrollContainer.MarkObject.VBoxContainer.HBoxContainer.WeightEdit /// </summary> public class WeightEdit : UiNode<MapEditorCreateMarkPanel, Godot.SpinBox, WeightEdit> { public WeightEdit(MapEditorCreateMarkPanel uiPanel, Godot.SpinBox node) : base(uiPanel, node) { } public override WeightEdit Clone() => new (UiPanel, (Godot.SpinBox)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Button"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.ScrollContainer.MarkObject.VBoxContainer.HBoxContainer.CenterContainer.DeleteButton /// </summary> public class DeleteButton : UiNode<MapEditorCreateMarkPanel, Godot.Button, DeleteButton> { public DeleteButton(MapEditorCreateMarkPanel uiPanel, Godot.Button node) : base(uiPanel, node) { } public override DeleteButton Clone() => new (UiPanel, (Godot.Button)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.CenterContainer"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.ScrollContainer.MarkObject.VBoxContainer.HBoxContainer.CenterContainer /// </summary> public class CenterContainer : UiNode<MapEditorCreateMarkPanel, Godot.CenterContainer, CenterContainer> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Button"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.ScrollContainer.MarkObject.VBoxContainer.HBoxContainer.DeleteButton /// </summary> public DeleteButton L_DeleteButton { get { if (_L_DeleteButton == null) _L_DeleteButton = new DeleteButton(UiPanel, Instance.GetNode<Godot.Button>("DeleteButton")); return _L_DeleteButton; } } private DeleteButton _L_DeleteButton; public CenterContainer(MapEditorCreateMarkPanel uiPanel, Godot.CenterContainer node) : base(uiPanel, node) { } public override CenterContainer Clone() => new (UiPanel, (Godot.CenterContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.ScrollContainer.MarkObject.VBoxContainer.HBoxContainer /// </summary> public class HBoxContainer_3 : UiNode<MapEditorCreateMarkPanel, Godot.HBoxContainer, HBoxContainer_3> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Button"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.ScrollContainer.MarkObject.VBoxContainer.ExpandButton /// </summary> public ExpandButton L_ExpandButton { get { if (_L_ExpandButton == null) _L_ExpandButton = new ExpandButton(UiPanel, Instance.GetNode<Godot.Button>("ExpandButton")); return _L_ExpandButton; } } private ExpandButton _L_ExpandButton; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.TextureRect"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.ScrollContainer.MarkObject.VBoxContainer.Icon /// </summary> public Icon L_Icon { get { if (_L_Icon == null) _L_Icon = new Icon(UiPanel, Instance.GetNode<Godot.TextureRect>("Icon")); return _L_Icon; } } private Icon _L_Icon; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.ScrollContainer.MarkObject.VBoxContainer.IdLabel /// </summary> public IdLabel L_IdLabel { get { if (_L_IdLabel == null) _L_IdLabel = new IdLabel(UiPanel, Instance.GetNode<Godot.Label>("IdLabel")); return _L_IdLabel; } } private IdLabel _L_IdLabel; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.ScrollContainer.MarkObject.VBoxContainer.NameLabel /// </summary> public NameLabel L_NameLabel { get { if (_L_NameLabel == null) _L_NameLabel = new NameLabel(UiPanel, Instance.GetNode<Godot.Label>("NameLabel")); return _L_NameLabel; } } private NameLabel _L_NameLabel; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.ScrollContainer.MarkObject.VBoxContainer.TypeLabel /// </summary> public TypeLabel L_TypeLabel { get { if (_L_TypeLabel == null) _L_TypeLabel = new TypeLabel(UiPanel, Instance.GetNode<Godot.Label>("TypeLabel")); return _L_TypeLabel; } } private TypeLabel _L_TypeLabel; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.SpinBox"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.ScrollContainer.MarkObject.VBoxContainer.WeightEdit /// </summary> public WeightEdit L_WeightEdit { get { if (_L_WeightEdit == null) _L_WeightEdit = new WeightEdit(UiPanel, Instance.GetNode<Godot.SpinBox>("WeightEdit")); return _L_WeightEdit; } } private WeightEdit _L_WeightEdit; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.CenterContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.ScrollContainer.MarkObject.VBoxContainer.CenterContainer /// </summary> public CenterContainer L_CenterContainer { get { if (_L_CenterContainer == null) _L_CenterContainer = new CenterContainer(UiPanel, Instance.GetNode<Godot.CenterContainer>("CenterContainer")); return _L_CenterContainer; } } private CenterContainer _L_CenterContainer; public HBoxContainer_3(MapEditorCreateMarkPanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { } public override HBoxContainer_3 Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.VBoxContainer"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.ScrollContainer.MarkObject.VBoxContainer /// </summary> public class VBoxContainer_4 : UiNode<MapEditorCreateMarkPanel, Godot.VBoxContainer, VBoxContainer_4> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.ScrollContainer.MarkObject.HBoxContainer /// </summary> public HBoxContainer_3 L_HBoxContainer { get { if (_L_HBoxContainer == null) _L_HBoxContainer = new HBoxContainer_3(UiPanel, Instance.GetNode<Godot.HBoxContainer>("HBoxContainer")); return _L_HBoxContainer; } } private HBoxContainer_3 _L_HBoxContainer; public VBoxContainer_4(MapEditorCreateMarkPanel uiPanel, Godot.VBoxContainer node) : base(uiPanel, node) { } public override VBoxContainer_4 Clone() => new (UiPanel, (Godot.VBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.PanelContainer"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.ScrollContainer.MarkObject /// </summary> public class MarkObject : UiNode<MapEditorCreateMarkPanel, Godot.PanelContainer, MarkObject> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.VBoxContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.ScrollContainer.VBoxContainer /// </summary> public VBoxContainer_4 L_VBoxContainer { get { if (_L_VBoxContainer == null) _L_VBoxContainer = new VBoxContainer_4(UiPanel, Instance.GetNode<Godot.VBoxContainer>("VBoxContainer")); return _L_VBoxContainer; } } private VBoxContainer_4 _L_VBoxContainer; public MarkObject(MapEditorCreateMarkPanel uiPanel, Godot.PanelContainer node) : base(uiPanel, node) { } public override MarkObject Clone() => new (UiPanel, (Godot.PanelContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.ScrollContainer"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.ScrollContainer /// </summary> public class ScrollContainer : UiNode<MapEditorCreateMarkPanel, Godot.ScrollContainer, ScrollContainer> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.PanelContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.MarkObject /// </summary> public MarkObject L_MarkObject { get { if (_L_MarkObject == null) _L_MarkObject = new MarkObject(UiPanel, Instance.GetNode<Godot.PanelContainer>("MarkObject")); return _L_MarkObject; } } private MarkObject _L_MarkObject; public ScrollContainer(MapEditorCreateMarkPanel uiPanel, Godot.ScrollContainer node) : base(uiPanel, node) { } public override ScrollContainer Clone() => new (UiPanel, (Godot.ScrollContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.VBoxContainer"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer /// </summary> public class VBoxContainer_3 : UiNode<MapEditorCreateMarkPanel, Godot.VBoxContainer, VBoxContainer_3> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.HBoxContainer /// </summary> public HBoxContainer_2 L_HBoxContainer { get { if (_L_HBoxContainer == null) _L_HBoxContainer = new HBoxContainer_2(UiPanel, Instance.GetNode<Godot.HBoxContainer>("HBoxContainer")); return _L_HBoxContainer; } } private HBoxContainer_2 _L_HBoxContainer; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.ScrollContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.ScrollContainer /// </summary> public ScrollContainer L_ScrollContainer { get { if (_L_ScrollContainer == null) _L_ScrollContainer = new ScrollContainer(UiPanel, Instance.GetNode<Godot.ScrollContainer>("ScrollContainer")); return _L_ScrollContainer; } } private ScrollContainer _L_ScrollContainer; public VBoxContainer_3(MapEditorCreateMarkPanel uiPanel, Godot.VBoxContainer node) : base(uiPanel, node) { } public override VBoxContainer_3 Clone() => new (UiPanel, (Godot.VBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.MarginContainer"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer /// </summary> public class MarginContainer_1 : UiNode<MapEditorCreateMarkPanel, Godot.MarginContainer, MarginContainer_1> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.VBoxContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer /// </summary> public VBoxContainer_3 L_VBoxContainer { get { if (_L_VBoxContainer == null) _L_VBoxContainer = new VBoxContainer_3(UiPanel, Instance.GetNode<Godot.VBoxContainer>("VBoxContainer")); return _L_VBoxContainer; } } private VBoxContainer_3 _L_VBoxContainer; public MarginContainer_1(MapEditorCreateMarkPanel uiPanel, Godot.MarginContainer node) : base(uiPanel, node) { } public override MarginContainer_1 Clone() => new (UiPanel, (Godot.MarginContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Panel"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel /// </summary> public class Panel : UiNode<MapEditorCreateMarkPanel, Godot.Panel, Panel> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.MarginContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.MarginContainer /// </summary> public MarginContainer_1 L_MarginContainer { get { if (_L_MarginContainer == null) _L_MarginContainer = new MarginContainer_1(UiPanel, Instance.GetNode<Godot.MarginContainer>("MarginContainer")); return _L_MarginContainer; } } private MarginContainer_1 _L_MarginContainer; public Panel(MapEditorCreateMarkPanel uiPanel, Godot.Panel node) : base(uiPanel, node) { } public override Panel Clone() => new (UiPanel, (Godot.Panel)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.VBoxContainer"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer /// </summary> public class VBoxContainer : UiNode<MapEditorCreateMarkPanel, Godot.VBoxContainer, VBoxContainer> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer.HBoxContainer3 /// </summary> public HBoxContainer3 L_HBoxContainer3 { get { if (_L_HBoxContainer3 == null) _L_HBoxContainer3 = new HBoxContainer3(UiPanel, Instance.GetNode<Godot.HBoxContainer>("HBoxContainer3")); return _L_HBoxContainer3; } } private HBoxContainer3 _L_HBoxContainer3; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Button"/>, 节点路径: MapEditorCreateMark.MarginContainer.AddMark /// </summary> public AddMark L_AddMark { get { if (_L_AddMark == null) _L_AddMark = new AddMark(UiPanel, Instance.GetNode<Godot.Button>("AddMark")); return _L_AddMark; } } private AddMark _L_AddMark; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Panel"/>, 节点路径: MapEditorCreateMark.MarginContainer.Panel /// </summary> public Panel L_Panel { get { if (_L_Panel == null) _L_Panel = new Panel(UiPanel, Instance.GetNode<Godot.Panel>("Panel")); return _L_Panel; } } private Panel _L_Panel; public VBoxContainer(MapEditorCreateMarkPanel uiPanel, Godot.VBoxContainer node) : base(uiPanel, node) { } public override VBoxContainer Clone() => new (UiPanel, (Godot.VBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.MarginContainer"/>, 路径: MapEditorCreateMark.MarginContainer /// </summary> public class MarginContainer : UiNode<MapEditorCreateMarkPanel, Godot.MarginContainer, MarginContainer> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.VBoxContainer"/>, 节点路径: MapEditorCreateMark.VBoxContainer /// </summary> public VBoxContainer L_VBoxContainer { get { if (_L_VBoxContainer == null) _L_VBoxContainer = new VBoxContainer(UiPanel, Instance.GetNode<Godot.VBoxContainer>("VBoxContainer")); return _L_VBoxContainer; } } private VBoxContainer _L_VBoxContainer; public MarginContainer(MapEditorCreateMarkPanel uiPanel, Godot.MarginContainer node) : base(uiPanel, node) { } public override MarginContainer Clone() => new (UiPanel, (Godot.MarginContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.GridContainer"/>, 路径: MapEditorCreateMark.ExpandPanel.ExpandGrid /// </summary> public class ExpandGrid : UiNode<MapEditorCreateMarkPanel, Godot.GridContainer, ExpandGrid> { public ExpandGrid(MapEditorCreateMarkPanel uiPanel, Godot.GridContainer node) : base(uiPanel, node) { } public override ExpandGrid Clone() => new (UiPanel, (Godot.GridContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.MarginContainer"/>, 路径: MapEditorCreateMark.ExpandPanel /// </summary> public class ExpandPanel : UiNode<MapEditorCreateMarkPanel, Godot.MarginContainer, ExpandPanel> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.GridContainer"/>, 节点路径: MapEditorCreateMark.ExpandGrid /// </summary> public ExpandGrid L_ExpandGrid { get { if (_L_ExpandGrid == null) _L_ExpandGrid = new ExpandGrid(UiPanel, Instance.GetNode<Godot.GridContainer>("ExpandGrid")); return _L_ExpandGrid; } } private ExpandGrid _L_ExpandGrid; public ExpandPanel(MapEditorCreateMarkPanel uiPanel, Godot.MarginContainer node) : base(uiPanel, node) { } public override ExpandPanel Clone() => new (UiPanel, (Godot.MarginContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: MapEditorCreateMark.NumberBar.AttrName /// </summary> public class AttrName : UiNode<MapEditorCreateMarkPanel, Godot.Label, AttrName> { public AttrName(MapEditorCreateMarkPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override AttrName Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.SpinBox"/>, 路径: MapEditorCreateMark.NumberBar.NumInput /// </summary> public class NumInput : UiNode<MapEditorCreateMarkPanel, Godot.SpinBox, NumInput> { public NumInput(MapEditorCreateMarkPanel uiPanel, Godot.SpinBox node) : base(uiPanel, node) { } public override NumInput Clone() => new (UiPanel, (Godot.SpinBox)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="UI.MapEditorCreateMark.NumberAttribute"/>, 路径: MapEditorCreateMark.NumberBar /// </summary> public class NumberBar : UiNode<MapEditorCreateMarkPanel, UI.MapEditorCreateMark.NumberAttribute, NumberBar> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.AttrName /// </summary> public AttrName L_AttrName { get { if (_L_AttrName == null) _L_AttrName = new AttrName(UiPanel, Instance.GetNode<Godot.Label>("AttrName")); return _L_AttrName; } } private AttrName _L_AttrName; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.SpinBox"/>, 节点路径: MapEditorCreateMark.NumInput /// </summary> public NumInput L_NumInput { get { if (_L_NumInput == null) _L_NumInput = new NumInput(UiPanel, Instance.GetNode<Godot.SpinBox>("NumInput")); return _L_NumInput; } } private NumInput _L_NumInput; public NumberBar(MapEditorCreateMarkPanel uiPanel, UI.MapEditorCreateMark.NumberAttribute node) : base(uiPanel, node) { } public override NumberBar Clone() => new (UiPanel, (UI.MapEditorCreateMark.NumberAttribute)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: MapEditorCreateMark.OptionBar.AttrName /// </summary> public class AttrName_1 : UiNode<MapEditorCreateMarkPanel, Godot.Label, AttrName_1> { public AttrName_1(MapEditorCreateMarkPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override AttrName_1 Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.OptionButton"/>, 路径: MapEditorCreateMark.OptionBar.OptionInput /// </summary> public class OptionInput : UiNode<MapEditorCreateMarkPanel, Godot.OptionButton, OptionInput> { public OptionInput(MapEditorCreateMarkPanel uiPanel, Godot.OptionButton node) : base(uiPanel, node) { } public override OptionInput Clone() => new (UiPanel, (Godot.OptionButton)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="UI.MapEditorCreateMark.OptionAttribute"/>, 路径: MapEditorCreateMark.OptionBar /// </summary> public class OptionBar : UiNode<MapEditorCreateMarkPanel, UI.MapEditorCreateMark.OptionAttribute, OptionBar> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.AttrName /// </summary> public AttrName_1 L_AttrName { get { if (_L_AttrName == null) _L_AttrName = new AttrName_1(UiPanel, Instance.GetNode<Godot.Label>("AttrName")); return _L_AttrName; } } private AttrName_1 _L_AttrName; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.OptionButton"/>, 节点路径: MapEditorCreateMark.OptionInput /// </summary> public OptionInput L_OptionInput { get { if (_L_OptionInput == null) _L_OptionInput = new OptionInput(UiPanel, Instance.GetNode<Godot.OptionButton>("OptionInput")); return _L_OptionInput; } } private OptionInput _L_OptionInput; public OptionBar(MapEditorCreateMarkPanel uiPanel, UI.MapEditorCreateMark.OptionAttribute node) : base(uiPanel, node) { } public override OptionBar Clone() => new (UiPanel, (UI.MapEditorCreateMark.OptionAttribute)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: MapEditorCreateMark.ObjectBar.AttrName /// </summary> public class AttrName_2 : UiNode<MapEditorCreateMarkPanel, Godot.Label, AttrName_2> { public AttrName_2(MapEditorCreateMarkPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override AttrName_2 Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Button"/>, 路径: MapEditorCreateMark.ObjectBar.HBoxContainer.SelectButton /// </summary> public class SelectButton : UiNode<MapEditorCreateMarkPanel, Godot.Button, SelectButton> { public SelectButton(MapEditorCreateMarkPanel uiPanel, Godot.Button node) : base(uiPanel, node) { } public override SelectButton Clone() => new (UiPanel, (Godot.Button)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.TextureRect"/>, 路径: MapEditorCreateMark.ObjectBar.HBoxContainer.ObjectIcon /// </summary> public class ObjectIcon : UiNode<MapEditorCreateMarkPanel, Godot.TextureRect, ObjectIcon> { public ObjectIcon(MapEditorCreateMarkPanel uiPanel, Godot.TextureRect node) : base(uiPanel, node) { } public override ObjectIcon Clone() => new (UiPanel, (Godot.TextureRect)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: MapEditorCreateMark.ObjectBar.HBoxContainer.ObjectName /// </summary> public class ObjectName : UiNode<MapEditorCreateMarkPanel, Godot.Label, ObjectName> { public ObjectName(MapEditorCreateMarkPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override ObjectName Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Button"/>, 路径: MapEditorCreateMark.ObjectBar.HBoxContainer.DeleteButton /// </summary> public class DeleteButton_1 : UiNode<MapEditorCreateMarkPanel, Godot.Button, DeleteButton_1> { public DeleteButton_1(MapEditorCreateMarkPanel uiPanel, Godot.Button node) : base(uiPanel, node) { } public override DeleteButton_1 Clone() => new (UiPanel, (Godot.Button)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: MapEditorCreateMark.ObjectBar.HBoxContainer /// </summary> public class HBoxContainer_4 : UiNode<MapEditorCreateMarkPanel, Godot.HBoxContainer, HBoxContainer_4> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Button"/>, 节点路径: MapEditorCreateMark.ObjectBar.SelectButton /// </summary> public SelectButton L_SelectButton { get { if (_L_SelectButton == null) _L_SelectButton = new SelectButton(UiPanel, Instance.GetNode<Godot.Button>("SelectButton")); return _L_SelectButton; } } private SelectButton _L_SelectButton; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.TextureRect"/>, 节点路径: MapEditorCreateMark.ObjectBar.ObjectIcon /// </summary> public ObjectIcon L_ObjectIcon { get { if (_L_ObjectIcon == null) _L_ObjectIcon = new ObjectIcon(UiPanel, Instance.GetNode<Godot.TextureRect>("ObjectIcon")); return _L_ObjectIcon; } } private ObjectIcon _L_ObjectIcon; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.ObjectBar.ObjectName /// </summary> public ObjectName L_ObjectName { get { if (_L_ObjectName == null) _L_ObjectName = new ObjectName(UiPanel, Instance.GetNode<Godot.Label>("ObjectName")); return _L_ObjectName; } } private ObjectName _L_ObjectName; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Button"/>, 节点路径: MapEditorCreateMark.ObjectBar.DeleteButton /// </summary> public DeleteButton_1 L_DeleteButton { get { if (_L_DeleteButton == null) _L_DeleteButton = new DeleteButton_1(UiPanel, Instance.GetNode<Godot.Button>("DeleteButton")); return _L_DeleteButton; } } private DeleteButton_1 _L_DeleteButton; public HBoxContainer_4(MapEditorCreateMarkPanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { } public override HBoxContainer_4 Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="UI.MapEditorCreateMark.ObjectAttribute"/>, 路径: MapEditorCreateMark.ObjectBar /// </summary> public class ObjectBar : UiNode<MapEditorCreateMarkPanel, UI.MapEditorCreateMark.ObjectAttribute, ObjectBar> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.AttrName /// </summary> public AttrName_2 L_AttrName { get { if (_L_AttrName == null) _L_AttrName = new AttrName_2(UiPanel, Instance.GetNode<Godot.Label>("AttrName")); return _L_AttrName; } } private AttrName_2 _L_AttrName; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: MapEditorCreateMark.HBoxContainer /// </summary> public HBoxContainer_4 L_HBoxContainer { get { if (_L_HBoxContainer == null) _L_HBoxContainer = new HBoxContainer_4(UiPanel, Instance.GetNode<Godot.HBoxContainer>("HBoxContainer")); return _L_HBoxContainer; } } private HBoxContainer_4 _L_HBoxContainer; public ObjectBar(MapEditorCreateMarkPanel uiPanel, UI.MapEditorCreateMark.ObjectAttribute node) : base(uiPanel, node) { } public override ObjectBar Clone() => new (UiPanel, (UI.MapEditorCreateMark.ObjectAttribute)Instance.Duplicate()); } /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer2.PosLabel /// </summary> public PosLabel S_PosLabel => L_MarginContainer.L_VBoxContainer.L_HBoxContainer3.L_HBoxContainer2.L_PosLabel; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.SpinBox"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer2.VBoxContainer.HBoxContainer.PosX /// </summary> public PosX S_PosX => L_MarginContainer.L_VBoxContainer.L_HBoxContainer3.L_HBoxContainer2.L_VBoxContainer.L_HBoxContainer.L_PosX; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.SpinBox"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer2.VBoxContainer.HBoxContainer2.PosY /// </summary> public PosY S_PosY => L_MarginContainer.L_VBoxContainer.L_HBoxContainer3.L_HBoxContainer2.L_VBoxContainer.L_HBoxContainer2.L_PosY; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer3.SizeLabel /// </summary> public SizeLabel S_SizeLabel => L_MarginContainer.L_VBoxContainer.L_HBoxContainer3.L_HBoxContainer3.L_SizeLabel; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.SpinBox"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer3.VBoxContainer.HBoxContainer.SizeX /// </summary> public SizeX S_SizeX => L_MarginContainer.L_VBoxContainer.L_HBoxContainer3.L_HBoxContainer3.L_VBoxContainer.L_HBoxContainer.L_SizeX; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.SpinBox"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer3.VBoxContainer.HBoxContainer2.SizeY /// </summary> public SizeY S_SizeY => L_MarginContainer.L_VBoxContainer.L_HBoxContainer3.L_HBoxContainer3.L_VBoxContainer.L_HBoxContainer2.L_SizeY; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.DelayContainer.DelayNameLabel /// </summary> public DelayNameLabel S_DelayNameLabel => L_MarginContainer.L_VBoxContainer.L_HBoxContainer3.L_DelayContainer.L_DelayNameLabel; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.SpinBox"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.DelayContainer.DelayInput /// </summary> public DelayInput S_DelayInput => L_MarginContainer.L_VBoxContainer.L_HBoxContainer3.L_DelayContainer.L_DelayInput; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.DelayContainer /// </summary> public DelayContainer S_DelayContainer => L_MarginContainer.L_VBoxContainer.L_HBoxContainer3.L_DelayContainer; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Button"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.AddMark /// </summary> public AddMark S_AddMark => L_MarginContainer.L_VBoxContainer.L_AddMark; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Control"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.HBoxContainer.Control /// </summary> public Control S_Control => L_MarginContainer.L_VBoxContainer.L_Panel.L_MarginContainer.L_VBoxContainer.L_HBoxContainer.L_Control; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.HBoxContainer.IconTitle /// </summary> public IconTitle S_IconTitle => L_MarginContainer.L_VBoxContainer.L_Panel.L_MarginContainer.L_VBoxContainer.L_HBoxContainer.L_IconTitle; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.HBoxContainer.IdTitle /// </summary> public IdTitle S_IdTitle => L_MarginContainer.L_VBoxContainer.L_Panel.L_MarginContainer.L_VBoxContainer.L_HBoxContainer.L_IdTitle; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.HBoxContainer.NameTitle /// </summary> public NameTitle S_NameTitle => L_MarginContainer.L_VBoxContainer.L_Panel.L_MarginContainer.L_VBoxContainer.L_HBoxContainer.L_NameTitle; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.HBoxContainer.TypeTitle /// </summary> public TypeTitle S_TypeTitle => L_MarginContainer.L_VBoxContainer.L_Panel.L_MarginContainer.L_VBoxContainer.L_HBoxContainer.L_TypeTitle; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.HBoxContainer.WeightTitle /// </summary> public WeightTitle S_WeightTitle => L_MarginContainer.L_VBoxContainer.L_Panel.L_MarginContainer.L_VBoxContainer.L_HBoxContainer.L_WeightTitle; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.HBoxContainer.ExtraTitle /// </summary> public ExtraTitle S_ExtraTitle => L_MarginContainer.L_VBoxContainer.L_Panel.L_MarginContainer.L_VBoxContainer.L_HBoxContainer.L_ExtraTitle; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Button"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.ScrollContainer.MarkObject.VBoxContainer.HBoxContainer.ExpandButton /// </summary> public ExpandButton S_ExpandButton => L_MarginContainer.L_VBoxContainer.L_Panel.L_MarginContainer.L_VBoxContainer.L_ScrollContainer.L_MarkObject.L_VBoxContainer.L_HBoxContainer.L_ExpandButton; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.TextureRect"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.ScrollContainer.MarkObject.VBoxContainer.HBoxContainer.Icon /// </summary> public Icon S_Icon => L_MarginContainer.L_VBoxContainer.L_Panel.L_MarginContainer.L_VBoxContainer.L_ScrollContainer.L_MarkObject.L_VBoxContainer.L_HBoxContainer.L_Icon; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.ScrollContainer.MarkObject.VBoxContainer.HBoxContainer.IdLabel /// </summary> public IdLabel S_IdLabel => L_MarginContainer.L_VBoxContainer.L_Panel.L_MarginContainer.L_VBoxContainer.L_ScrollContainer.L_MarkObject.L_VBoxContainer.L_HBoxContainer.L_IdLabel; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.ScrollContainer.MarkObject.VBoxContainer.HBoxContainer.NameLabel /// </summary> public NameLabel S_NameLabel => L_MarginContainer.L_VBoxContainer.L_Panel.L_MarginContainer.L_VBoxContainer.L_ScrollContainer.L_MarkObject.L_VBoxContainer.L_HBoxContainer.L_NameLabel; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.ScrollContainer.MarkObject.VBoxContainer.HBoxContainer.TypeLabel /// </summary> public TypeLabel S_TypeLabel => L_MarginContainer.L_VBoxContainer.L_Panel.L_MarginContainer.L_VBoxContainer.L_ScrollContainer.L_MarkObject.L_VBoxContainer.L_HBoxContainer.L_TypeLabel; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.SpinBox"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.ScrollContainer.MarkObject.VBoxContainer.HBoxContainer.WeightEdit /// </summary> public WeightEdit S_WeightEdit => L_MarginContainer.L_VBoxContainer.L_Panel.L_MarginContainer.L_VBoxContainer.L_ScrollContainer.L_MarkObject.L_VBoxContainer.L_HBoxContainer.L_WeightEdit; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.CenterContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.ScrollContainer.MarkObject.VBoxContainer.HBoxContainer.CenterContainer /// </summary> public CenterContainer S_CenterContainer => L_MarginContainer.L_VBoxContainer.L_Panel.L_MarginContainer.L_VBoxContainer.L_ScrollContainer.L_MarkObject.L_VBoxContainer.L_HBoxContainer.L_CenterContainer; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.PanelContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.ScrollContainer.MarkObject /// </summary> public MarkObject S_MarkObject => L_MarginContainer.L_VBoxContainer.L_Panel.L_MarginContainer.L_VBoxContainer.L_ScrollContainer.L_MarkObject; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.ScrollContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.MarginContainer.VBoxContainer.ScrollContainer /// </summary> public ScrollContainer S_ScrollContainer => L_MarginContainer.L_VBoxContainer.L_Panel.L_MarginContainer.L_VBoxContainer.L_ScrollContainer; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Panel"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel /// </summary> public Panel S_Panel => L_MarginContainer.L_VBoxContainer.L_Panel; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.GridContainer"/>, 节点路径: MapEditorCreateMark.ExpandPanel.ExpandGrid /// </summary> public ExpandGrid S_ExpandGrid => L_ExpandPanel.L_ExpandGrid; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.MarginContainer"/>, 节点路径: MapEditorCreateMark.ExpandPanel /// </summary> public ExpandPanel S_ExpandPanel => L_ExpandPanel; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.SpinBox"/>, 节点路径: MapEditorCreateMark.NumberBar.NumInput /// </summary> public NumInput S_NumInput => L_NumberBar.L_NumInput; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="UI.MapEditorCreateMark.NumberAttribute"/>, 节点路径: MapEditorCreateMark.NumberBar /// </summary> public NumberBar S_NumberBar => L_NumberBar; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.OptionButton"/>, 节点路径: MapEditorCreateMark.OptionBar.OptionInput /// </summary> public OptionInput S_OptionInput => L_OptionBar.L_OptionInput; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="UI.MapEditorCreateMark.OptionAttribute"/>, 节点路径: MapEditorCreateMark.OptionBar /// </summary> public OptionBar S_OptionBar => L_OptionBar; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Button"/>, 节点路径: MapEditorCreateMark.ObjectBar.HBoxContainer.SelectButton /// </summary> public SelectButton S_SelectButton => L_ObjectBar.L_HBoxContainer.L_SelectButton; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.TextureRect"/>, 节点路径: MapEditorCreateMark.ObjectBar.HBoxContainer.ObjectIcon /// </summary> public ObjectIcon S_ObjectIcon => L_ObjectBar.L_HBoxContainer.L_ObjectIcon; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.ObjectBar.HBoxContainer.ObjectName /// </summary> public ObjectName S_ObjectName => L_ObjectBar.L_HBoxContainer.L_ObjectName; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="UI.MapEditorCreateMark.ObjectAttribute"/>, 节点路径: MapEditorCreateMark.ObjectBar /// </summary> public ObjectBar S_ObjectBar => L_ObjectBar; }