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DungeonShooting / DungeonShooting_Godot / prefab / bullet / laser / Laser0001.tscn
@小李xl 小李xl on 28 Oct 2023 616 bytes 激光武器,制作中
[gd_scene load_steps=3 format=3 uid="uid://d1q8jjtgi2wpu"]

[ext_resource type="Script" path="res://src/game/activity/bullet/laser/Laser.cs" id="1_d486x"]

[sub_resource type="RectangleShape2D" id="RectangleShape2D_l4vuk"]
resource_local_to_scene = true

[node name="Laser0001" type="Area2D"]
collision_layer = 2
monitorable = false
script = ExtResource("1_d486x")

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_l4vuk")

[node name="Line2D" type="Line2D" parent="."]
points = PackedVector2Array(0, 0, 0, 0)
width = 0.0
default_color = Color(0, 1.27, 1.4, 1)