- [gd_scene load_steps=6 format=2]
-
- [ext_resource path="res://addons/dungeonShooting_plugin/ActivityObjectTemplate.cs" type="Script" id=1]
- [ext_resource path="res://resource/materlal/Blend.tres" type="Material" id=2]
- [ext_resource path="res://resource/sprite/bullet/bullet.png" type="Texture" id=3]
-
- [sub_resource type="SpriteFrames" id=1]
- animations = [ {
- "frames": [ ExtResource( 3 ) ],
- "loop": true,
- "name": "default",
- "speed": 5.0
- } ]
-
- [sub_resource type="RectangleShape2D" id=2]
- extents = Vector2( 5.5, 2 )
-
- [node name="Bullet" type="Node"]
- script = ExtResource( 1 )
- CollisionLayer = 2
-
- [node name="ShadowSprite" type="Sprite" parent="."]
- material = ExtResource( 2 )
-
- [node name="AnimatedSprite" type="AnimatedSprite" parent="."]
- position = Vector2( -1, 0 )
- frames = SubResource( 1 )
-
- [node name="Collision" type="CollisionShape2D" parent="."]
- position = Vector2( 1.5, 0 )
- shape = SubResource( 2 )