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DungeonShooting / DungeonShooting_Godot / scene / test / TestCommpont.tscn
@小李xl 小李xl on 26 Aug 2022 260 bytes 架构调整
  1. [gd_scene load_steps=2 format=2]
  2.  
  3. [ext_resource path="res://icon.png" type="Texture" id=1]
  4.  
  5. [node name="Node2D" type="Node2D"]
  6.  
  7. [node name="Sprite" type="Sprite" parent="."]
  8. position = Vector2( 200, 102 )
  9. scale = Vector2( 0.3, 0.3 )
  10. texture = ExtResource( 1 )