- [gd_scene load_steps=3 format=2]
-
- [ext_resource path="res://resource/sprite/ui/Cursor.png" type="Texture2D" id=1]
- [ext_resource path="res://src/game/ui/Cursor.cs" type="Script" id=2]
-
- [node name="Cursor" type="Node2D"]
- z_index = 10
- script = ExtResource( 2 )
-
- [node name="LT" type="Sprite2D" parent="."]
- scale = Vector2( 4, 4 )
- texture = ExtResource( 1 )
- offset = Vector2( -2, -2 )
- region_enabled = true
- region_rect = Rect2( 0, 0, 4, 4 )
-
- [node name="LB" type="Sprite2D" parent="."]
- scale = Vector2( 4, 4 )
- texture = ExtResource( 1 )
- offset = Vector2( -2, 2 )
- region_enabled = true
- region_rect = Rect2( 0, 4, 4, 4 )
-
- [node name="RT" type="Sprite2D" parent="."]
- scale = Vector2( 4, 4 )
- texture = ExtResource( 1 )
- offset = Vector2( 2, -2 )
- region_enabled = true
- region_rect = Rect2( 4, 0, 4, 4 )
-
- [node name="RB" type="Sprite2D" parent="."]
- scale = Vector2( 4, 4 )
- texture = ExtResource( 1 )
- offset = Vector2( 2, 2 )
- region_enabled = true
- region_rect = Rect2( 4, 4, 4, 4 )