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DungeonShooting / DungeonShooting_Godot / resource / navigation / NavigationPolygon.tres
@小李xl 小李xl on 18 Feb 2024 201 bytes 2格高墙壁, 开发中
  1. [gd_resource type="NavigationPolygon" format=3 uid="uid://brpcle7mygiml"]
  2.  
  3. [resource]
  4. resource_local_to_scene = true
  5. source_geometry_mode = 1
  6. source_geometry_group_name = &"navigation"
  7. cell_size = 4.0