[gd_scene load_steps=19 format=3 uid="uid://dbrig6dq441wo"] [ext_resource type="PackedScene" path="res://prefab/role/Role.tscn" id="1_qkqsa"] [ext_resource type="Shader" path="res://resource/materlal/Blend.gdshader" id="2_in1s7"] [ext_resource type="Texture2D" uid="uid://un6gylhe011n" path="res://resource/sprite/role/role8.png" id="3_tk1tp"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_8vxx6"] resource_local_to_scene = true shader = ExtResource("2_in1s7") shader_parameter/blend = Color(0, 0, 0, 0.470588) shader_parameter/schedule = 1 [sub_resource type="ShaderMaterial" id="ShaderMaterial_k8mt5"] resource_local_to_scene = true shader = ExtResource("2_in1s7") shader_parameter/blend = Color(1, 1, 1, 1) shader_parameter/schedule = 0 [sub_resource type="AtlasTexture" id="AtlasTexture_ps4o2"] atlas = ExtResource("3_tk1tp") region = Rect2(0, 24, 16, 24) [sub_resource type="AtlasTexture" id="AtlasTexture_00s75"] atlas = ExtResource("3_tk1tp") region = Rect2(16, 24, 16, 24) [sub_resource type="AtlasTexture" id="AtlasTexture_ov7r3"] atlas = ExtResource("3_tk1tp") region = Rect2(32, 24, 16, 24) [sub_resource type="AtlasTexture" id="AtlasTexture_7o5sg"] atlas = ExtResource("3_tk1tp") region = Rect2(48, 24, 16, 24) [sub_resource type="AtlasTexture" id="AtlasTexture_3cf41"] atlas = ExtResource("3_tk1tp") region = Rect2(48, 48, 16, 24) [sub_resource type="AtlasTexture" id="AtlasTexture_ore1n"] atlas = ExtResource("3_tk1tp") region = Rect2(32, 48, 16, 24) [sub_resource type="AtlasTexture" id="AtlasTexture_0yx8e"] atlas = ExtResource("3_tk1tp") region = Rect2(16, 48, 16, 24) [sub_resource type="AtlasTexture" id="AtlasTexture_v2had"] atlas = ExtResource("3_tk1tp") region = Rect2(0, 48, 16, 24) [sub_resource type="AtlasTexture" id="AtlasTexture_myxvk"] atlas = ExtResource("3_tk1tp") region = Rect2(0, 48, 16, 24) [sub_resource type="AtlasTexture" id="AtlasTexture_t5tkd"] atlas = ExtResource("3_tk1tp") region = Rect2(16, 48, 16, 24) [sub_resource type="AtlasTexture" id="AtlasTexture_ia68q"] atlas = ExtResource("3_tk1tp") region = Rect2(32, 48, 16, 24) [sub_resource type="AtlasTexture" id="AtlasTexture_ueb6d"] atlas = ExtResource("3_tk1tp") region = Rect2(48, 48, 16, 24) [sub_resource type="SpriteFrames" id="SpriteFrames_m7t3e"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_ps4o2") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_00s75") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_ov7r3") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_7o5sg") }], "loop": true, "name": &"idle", "speed": 7.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_3cf41") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_ore1n") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_0yx8e") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_v2had") }], "loop": true, "name": &"reverseRun", "speed": 10.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_myxvk") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_t5tkd") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_ia68q") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_ueb6d") }], "loop": true, "name": &"run", "speed": 10.0 }] [node name="Enemy" instance=ExtResource("1_qkqsa")] collision_layer = 16 collision_mask = 25 [node name="ShadowSprite" parent="." index="0"] material = SubResource("ShaderMaterial_8vxx6") [node name="AnimatedSprite" parent="." index="2"] material = SubResource("ShaderMaterial_k8mt5") sprite_frames = SubResource("SpriteFrames_m7t3e") animation = &"idle" [node name="HurtArea" parent="." index="4"] visible = false [node name="ViewRay" type="RayCast2D" parent="." index="6"] position = Vector2(0, -8) enabled = false [node name="NavigationPoint" type="Marker2D" parent="." index="8"] position = Vector2(0, -5) [node name="NavigationAgent2D" type="NavigationAgent2D" parent="NavigationPoint" index="0"] path_desired_distance = 3.0 target_desired_distance = 3.0 radius = 20.0