[gd_scene load_steps=5 format=2] [ext_resource path="res://src/ui/RoomUI.cs" type="Script" id=1] [ext_resource path="res://resource/sprite/ui/mapBar.png" type="Texture" id=2] [ext_resource path="res://resource/sprite/ui/RoomUi.png" type="Texture" id=3] [ext_resource path="res://resource/sprite/ui/healthBar.png" type="Texture" id=4] [node name="RoomUI" type="Control"] anchor_right = 1.0 anchor_bottom = 1.0 script = ExtResource( 1 ) [node name="RoomUi" type="Sprite" parent="."] visible = false texture = ExtResource( 3 ) centered = false [node name="TextureRect" type="TextureRect" parent="."] margin_left = 17.0 margin_top = 14.0 margin_right = 72.0 margin_bottom = 28.0 texture = ExtResource( 4 ) [node name="TextureRect2" type="TextureRect" parent="."] anchor_left = 1.0 anchor_right = 1.0 margin_left = -61.0 margin_top = 12.0 margin_right = -17.0 margin_bottom = 56.0 texture = ExtResource( 2 )