Newer
Older
DungeonShooting / DungeonShooting_Godot / src / AnimatorNames.cs
  1.  
  2. public static class AnimatorNames
  3. {
  4. public static readonly string Idle = "idle";
  5. public static readonly string Run = "run";
  6. public static readonly string ReverseRun = "reverseRun";
  7. }