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DungeonShooting / DungeonShooting_Godot / resource / spriteFrames / bullet / Bullet0009.tres
@小李xl 小李xl on 5 Feb 2024 996 bytes 弓箭插在墙上和敌人身上的效果
[gd_resource type="SpriteFrames" load_steps=5 format=3 uid="uid://cyg3uvbakan08"]

[ext_resource type="Texture2D" uid="uid://c5b2dmsxgv1p8" path="res://resource/sprite/bullet/normal/bullet0009.png" id="1_v33wk"]

[sub_resource type="AtlasTexture" id="AtlasTexture_n6dlo"]
atlas = ExtResource("1_v33wk")
region = Rect2(0, 0, 28, 7)

[sub_resource type="AtlasTexture" id="AtlasTexture_b3wh3"]
atlas = ExtResource("1_v33wk")
region = Rect2(28, 0, 28, 7)

[sub_resource type="AtlasTexture" id="AtlasTexture_bdaam"]
atlas = ExtResource("1_v33wk")
region = Rect2(56, 0, 28, 7)

[resource]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_n6dlo")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_b3wh3")
}],
"loop": false,
"name": &"half_end",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_bdaam")
}],
"loop": false,
"name": &"half_start",
"speed": 5.0
}]