-
- using Godot;
-
- /// <summary>
- /// 预制动画名称
- /// </summary>
- public static class AnimatorNames
- {
- /// <summary>
- /// 默认动画
- /// </summary>
- public static readonly StringName Default = "default";
- /// <summary>
- /// 静止不动
- /// </summary>
- public static readonly StringName Idle = "idle";
- /// <summary>
- /// 奔跑
- /// </summary>
- public static readonly StringName Run = "run";
- /// <summary>
- /// 倒退奔跑
- /// </summary>
- public static readonly StringName ReverseRun = "reverseRun";
- /// <summary>
- /// 翻滚
- /// </summary>
- public static readonly StringName Roll = "roll";
- /// <summary>
- /// 武器泛光动画
- /// </summary>
- public static readonly StringName Floodlight = "floodlight";
- /// <summary>
- /// 开门动画
- /// </summary>
- public static readonly StringName OpenDoor = "openDoor";
- /// <summary>
- /// 关门动画
- /// </summary>
- public static readonly StringName CloseDoor = "closeDoor";
- /// <summary>
- /// 开火
- /// </summary>
- public static readonly StringName Fire = "fire";
- /// <summary>
- /// 换弹
- /// </summary>
- public static readonly StringName Reloading = "reloading";
- /// <summary>
- /// 子弹上膛
- /// </summary>
- public static readonly StringName BeLoaded = "beLoaded";
- /// <summary>
- /// ui入场
- /// </summary>
- public static readonly StringName In = "in";
- /// <summary>
- /// ui出场
- /// </summary>
- public static readonly StringName Out = "out";
- /// <summary>
- /// 显示动画
- /// </summary>
- public static readonly StringName Show = "show";
- /// <summary>
- /// 播放特效
- /// </summary>
- public static readonly StringName Play = "play";
- /// <summary>
- /// 物体移动
- /// </summary>
- public static readonly StringName Move = "move";
- /// <summary>
- /// 攻击
- /// </summary>
- public static readonly StringName Attack = "attack";
- /// <summary>
- /// 惊讶动作
- /// </summary>
- public static readonly StringName Astonished = "astonished";
- /// <summary>
- /// 通知动作
- /// </summary>
- public static readonly StringName Notify = "notify";
- /// <summary>
- /// 疑惑动作
- /// </summary>
- public static readonly StringName Query = "query";
- /// <summary>
- /// 重置动画
- /// </summary>
- public static readonly StringName Reset = "RESET";
- }