[Buff("ActivePropsCapacity", "主动道具背包容量 buff, 参数‘1’为主动道具背包增加的容量")] public class Buff_ActivePropsCapacity : BuffFragment { private int _value; public override void InitParam(float arg1) { _value = (int)arg1; } public override void OnPickUpItem() { Role.ActivePropsPack.SetCapacity(Role.ActivePropsPack.Capacity + _value); } public override void OnRemoveItem() { Role.ActivePropsPack.SetCapacity(Role.ActivePropsPack.Capacity - _value); } }