- [Buff("WeaponCapacity", "武器背包容量 buff, 参数‘1’为武器背包增加的容量")]
- public class Buff_WeaponCapacity : BuffFragment
- {
- private int _value;
- public override void InitParam(float arg1)
- {
- _value = (int)arg1;
- }
- public override void OnPickUpItem()
- {
- Role.WeaponPack.SetCapacity(Role.WeaponPack.Capacity + _value);
- }
- public override void OnRemoveItem()
- {
- Role.WeaponPack.SetCapacity(Role.WeaponPack.Capacity - _value);
- }
- }