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DungeonShooting / DungeonShooting_Godot / resource / spriteFrames / weapon / Weapon0002.tres
@小李xl 小李xl on 28 Jun 2023 1 KB 调整资源目录结构
  1. [gd_resource type="SpriteFrames" load_steps=9 format=3 uid="uid://domhmo4flmlt0"]
  2.  
  3. [ext_resource type="Texture2D" uid="uid://b53kofmyan42g" path="res://resource/sprite/weapon/weapon0002/Weapon0002.png" id="1_2tglc"]
  4. [ext_resource type="Texture2D" uid="uid://cog4u2dr46anc" path="res://resource/sprite/weapon/weapon0002/Weapon0002_reloading.png" id="2_kr54x"]
  5.  
  6. [sub_resource type="AtlasTexture" id="AtlasTexture_b4jme"]
  7. atlas = ExtResource("2_kr54x")
  8. region = Rect2(0, 0, 36, 15)
  9.  
  10. [sub_resource type="AtlasTexture" id="AtlasTexture_hhpo6"]
  11. atlas = ExtResource("2_kr54x")
  12. region = Rect2(36, 0, 36, 15)
  13.  
  14. [sub_resource type="AtlasTexture" id="AtlasTexture_vicgs"]
  15. atlas = ExtResource("2_kr54x")
  16. region = Rect2(72, 0, 36, 15)
  17.  
  18. [sub_resource type="AtlasTexture" id="AtlasTexture_addwe"]
  19. atlas = ExtResource("2_kr54x")
  20. region = Rect2(108, 0, 36, 15)
  21.  
  22. [sub_resource type="AtlasTexture" id="AtlasTexture_6nxvp"]
  23. atlas = ExtResource("2_kr54x")
  24. region = Rect2(144, 0, 36, 15)
  25.  
  26. [sub_resource type="AtlasTexture" id="AtlasTexture_p0dy6"]
  27. atlas = ExtResource("2_kr54x")
  28. region = Rect2(180, 0, 36, 15)
  29.  
  30. [resource]
  31. animations = [{
  32. "frames": [{
  33. "duration": 1.0,
  34. "texture": SubResource("AtlasTexture_b4jme")
  35. }, {
  36. "duration": 1.0,
  37. "texture": SubResource("AtlasTexture_hhpo6")
  38. }, {
  39. "duration": 1.0,
  40. "texture": SubResource("AtlasTexture_vicgs")
  41. }, {
  42. "duration": 1.0,
  43. "texture": SubResource("AtlasTexture_addwe")
  44. }, {
  45. "duration": 1.0,
  46. "texture": SubResource("AtlasTexture_6nxvp")
  47. }, {
  48. "duration": 1.0,
  49. "texture": SubResource("AtlasTexture_p0dy6")
  50. }],
  51. "loop": false,
  52. "name": &"beLoaded",
  53. "speed": 10.0
  54. }, {
  55. "frames": [{
  56. "duration": 1.0,
  57. "texture": ExtResource("1_2tglc")
  58. }],
  59. "loop": true,
  60. "name": &"default",
  61. "speed": 5.0
  62. }]