- /// <summary>
- /// 子弹逻辑完成条件
- /// </summary>
- public enum BulletStateEnum
- {
- /// <summary>
- /// 正常飞行状态
- /// </summary>
- Normal,
- /// <summary>
- /// 移动并撞到物体
- /// </summary>
- MoveCollision,
- /// <summary>
- /// 飞行到最大距离
- /// </summary>
- MaxDistance,
- /// <summary>
- /// 子弹生命周期结束
- /// </summary>
- LimeOver,
- /// <summary>
- /// 落地
- /// </summary>
- FallToGround,
- /// <summary>
- /// 碰撞到攻击目标物体
- /// </summary>
- CollisionTarget,
- }