- using System.Text.Json.Serialization;
- /// <summary>
- /// 房间配置文件相关信息, 将会在 RoomConfig.json 中汇总
- /// </summary>
- public class DungeonRoomSplit
- {
- /// <summary>
- /// 房间场景路径
- /// </summary>
- [JsonInclude]
- public string ScenePath;
- /// <summary>
- /// 房间配置路径
- /// </summary>
- [JsonInclude]
- public string ConfigPath;
- /// <summary>
- /// 房间配置数据
- /// </summary>
- [JsonInclude]
- public DungeonRoomInfo RoomInfo;
- }