[gd_scene load_steps=3 format=2] [ext_resource path="res://sprite/effect/Cursor.png" type="Texture" id=1] [ext_resource path="res://src/Cursor.cs" type="Script" id=2] [node name="Cursor" type="Node2D"] script = ExtResource( 2 ) [node name="Center" type="Sprite" parent="."] texture = ExtResource( 1 ) region_enabled = true region_rect = Rect2( 3, 3, 2, 2 ) [node name="LT" type="Sprite" parent="."] texture = ExtResource( 1 ) offset = Vector2( -1.5, -1.5 ) region_enabled = true region_rect = Rect2( 0, 0, 3, 3 ) [node name="LB" type="Sprite" parent="."] texture = ExtResource( 1 ) offset = Vector2( -1.5, 1.5 ) region_enabled = true region_rect = Rect2( 0, 5, 3, 3 ) [node name="RT" type="Sprite" parent="."] texture = ExtResource( 1 ) offset = Vector2( 1.5, -1.5 ) region_enabled = true region_rect = Rect2( 5, 0, 3, 3 ) [node name="RB" type="Sprite" parent="."] texture = ExtResource( 1 ) offset = Vector2( 1.5, 1.5 ) region_enabled = true region_rect = Rect2( 5, 5, 3, 3 )